Shared workspace for my hobby game projects: reusable tools, per-game capture plans and dev docs.
Only code and docs live in Git. Photos, generated data and secrets stay on the local PC (see .gitignore).
Projects\: one folder per game (e.g.Projects\DelhiWalker)Tools\: reusable scripts shared across gamesStreetRef\: collects street-level reference photos from Mapillary (CC BY-SA 4.0) and writes inventories
Docs\: dev log and asset licence tracker (asset_licences.csv)
- Copy
Tools\StreetRef\config.example.jsontoconfig.jsonin the same folder and paste your Mapillary Client Token.config.jsonis git-ignored. - Install Python 3.10+ (no extra packages needed).
link_repo.bat: one-time: links this folder to GitHub and pushes the first commitpush.bat "message": commits and pushes. It refuses to push if a Mapillary token is found in any file.
Keep every shipped asset traceable: note its source and licence in Docs\asset_licences.csv.