4x4 Vehicle configurator using Three.js
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Updated
May 31, 2026 - JavaScript
4x4 Vehicle configurator using Three.js
3D city built entirely in Blender. I used react-three-fiber to render the Blender city map in the browser, and react-three/rapier for physics. More features are in progress…
A simple example of using Rapier2d on cocoscreater 3.8.x
Nova-X is a 3D obstacle game developed with React, Three.js (React Three Fiber), Rapier physics, and CSS. It challenges players to navigate a rolling ball and avoid a series of incoming obstacles, all set in a space-themed environment.
我的博客前端。
a creative full stack developer portfolio by Catherine Arnado. Built to showcase interactive web experiences and creative work with modern tech.
First in the world video to 3d physics playground pipeline
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Because the world definitely needed another React dev's 3D experiments. Watch as I turn perfectly good WebGL into questionable entertainment. Side effects may include excessive GPU usage and mild confusion. 🎪
A next-gen, buttery-smooth 3D Minecraft-style browser engine built with React 19, Three.js (R3F), and Rapier physics. Features voxel terrain, dynamic biomes, ECS mobs, magic spells, trading, and offline saving.
A 3D obstacle course game built with React Three Fiber, featuring a third-person character controller with movement and animations. Currently in early development, with plans for level completion, multiplayer, and collectibles.
This project is a 3rd Person Character Controller with Minimap built using React, Three.js (via React Three Fiber), and Rapier physics. It allows users to control a 3D character in various detailed environments, with real-time minimap tracking and smooth camera/character controls. The environments are GLB models, and the user can switch maps.
Multiplayer physics sandbox in space. Procedural planetoid clusters synchronized via SSE in a React Three Fiber + Rapier world.
Gripper Physics (基于 Rapier3D 的机械爪物理仿真)
Tests to check the determinism of the basic floating point arithmetic operations on different devices using rapier4unity.
Unity Package adding Rapier as a backend for client side physics
Bevy Plugin for Robot/RB composition using URDF inspired physics agnostic components. For use with editors (Blender/Skein, etc).
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