Asuna is a path tracer base on vulkan ray tracing pipeline with NVIDIA card.
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Updated
Mar 17, 2024 - C++
Asuna is a path tracer base on vulkan ray tracing pipeline with NVIDIA card.
VTK is all you need. AI-Ready VTK visualization for science and engineering.
A semi-synthetic dataset generation tool, specifically crafted for CNN training in drone racing.
MCP server for controlling KeyShot Studio through headless scripting.通过无头脚本控制 KeyShot Studio 的 MCP 服务器
Infinite-canvas diagram editor.
AI agent skill for automating Blender (bpy) - headless 3D modeling, materials, lighting and rendering with built-in geometry QA and calibrated exposure control.
Project work pre-thesis for Infrastructures for CC and Big Data
Rendering library for Minecraft blocks, items, entities, fluids, and portals. Reads a vanilla client JAR and any stack of resource packs, then produces isometric or 2D previews as static PNGs or animated frame sequences.
Desktop app that maps videos onto 3D-scene materials and renders them headlessly — Blender, Cinema 4D + Redshift, and three.js, locally or on a Thinkbox Deadline farm.
WebGPU for Bun via bun:ffi — wgpu (Firefox, Deno) or Dawn (Chromium), selectable at runtime. Headless compute, offscreen rendering, shader validation in CI.
Headless .tnz scene renderer via tcomposer.exe + ffmpeg export. NOT an animation compositor (ToonzScript unavailable in Tahoma2D 1.6.1). FastMCP 3.2, 4 tools, React dashboard.
renders three.js objects inside node.js, backed by wgpu
Rust + Blender automated video generation pipeline with CI/CD
The fastest way to render in Python. Modern OpenGL 4.6, Multi-Draw Indirect, Bindless Textures, and Free-Threading.
Python bindings for [TradingView Lightweight Charts™](https://github.com/tradingview/lightweight-charts), aiming at **near-full API coverage** with a pythonic interface.
Render video from HTML, JSON, or Lottie — locally, driven by an AI agent. Converts HTML to video, JSON to MP4, Lottie to MP4; outputs MP4, WebM, GIF, alpha video and PNG sequences. Typed commands over MCP, HTTP and CLI, with a receipt for every render.
Eyes and a ruler for AI agents working on Blender models they cannot see: repeatable renders, a camera the agent can aim, real measurements, before/after verification.
UE5 MRQ Python guard and engine-free GPU container runner, extracted from a successful UE 5.4.4 Linux render.
Headless molecular visualization and structural biophysics skill for AI agents. Generates publication renders, AlphaFold pLDDT maps, binding pockets, alignments, and web dashboards via PyMOL and OSMesa.
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