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tahoma2d-mcp

MCP + web dashboard for headless Tahoma2D rendering — batch-render existing .tnz scenes with tcomposer.exe, then stitch frames to MP4 with ffmpeg.

Tahoma2D is a free, open-source 2D animation program — a fork of OpenToonz, which itself descends from Toonz (Digital Video) and the Studio Ghibli production branch used for ink & paint on films such as Spirited Away and Princess Mononoke. Download: tahoma2d.org

Lineage (Toonz → Ghibli → OpenToonz → Tahoma2D)

Step What happened
Toonz Commercial 2D animation system (Italy); raster ink/paint, Xsheet, compositing.
Ghibli Studio Ghibli used and co-developed a customized Toonz pipeline for traditional feature animation (~1990s–2010s).
OpenToonz Ghibli-supported open-source release (2016) of that codebase.
Tahoma2D Independent fork of OpenToonz — what you install for day-to-day work today.

Scene files (.tnz), the Xsheet, and tcomposer.exe all come from this family. tahoma2d-mcp only batch-renders those scenes; it does not implement a separate animation engine.

Details: docs/TAHOMA2D_GUIDE.md

What Tahoma2D is (the desktop app)

You do in Tahoma2D.exe You get
Draw / import artwork on levels Raster or vector layers
Build scenes (.tnz) Timeline, camera, effects stack
Preview & polish Full GUI compositor + playback

Tahoma2D is the authoring tool. This repo is not a replacement for that GUI.

What this MCP server does

Tool Purpose
tahoma2d_status Server health + tcomposer.exe detection
tahoma2d_project List / inspect .tnz files; open a scene in the GUI
tahoma2d_render Headless frame render via tcomposer.exe
tahoma2d_export Frame sequence → MP4 (or other) via ffmpeg

Workflow: edit in Tahoma2D GUI → render frames here → export video.

Tahoma2D GUI  →  .tnz scene on disk
       ↓
tahoma2d_render(scene_path, start_frame, end_frame, output_path)
       ↓
tahoma2d_export(input_pattern, output_path)   # optional MP4

What this does not do

  • Create or edit scenes programmatically (no working ToonzScript in Tahoma2D 1.6.1 builds shipped today)
  • Replace Blender Grease Pencil, TVPaint, or Krita animation
  • Run as a live “compositor MCP” inside the editor

Confirmed headless ops on Tahoma2D 1.6.1:

tcomposer.exe scene.tnz -o frame.png -range 1 24 -step 1
tcomposer.exe -version

Requirements

  • Tahoma2D 1.6+tahoma2d.org (installs Tahoma2D.exe + tcomposer.exe)
  • ffmpeg in PATH (export tool only)
  • Python 3.12+ (uv sync)
  • Node.js 20+ (webapp dev)

Quick start

uv sync
.\start.ps1
# Webapp: http://127.0.0.1:11012
# Backend: http://127.0.0.1:11013

Open Dashboard → Help in the webapp for the full “what is this?” guide.

Claude Desktop / Cursor

{
  "mcpServers": {
    "tahoma2d": {
      "command": "uv",
      "args": ["--directory", "D:/Dev/repos/tahoma2d-mcp", "run", "tahoma2d-mcp-server"]
    }
  }
}

Ports

Port Role
11012 Vite frontend (dashboard)
11013 FastAPI + FastMCP HTTP (/mcp)

Fleet role

(blender-mcp GP / hand-drawn assets) → .tnz in Tahoma2D GUI
        → tahoma2d-mcp (batch render)
        → davinci-resolve-mcp / ffmpeg (final grade & edit)

Docs

File Contents
docs/TAHOMA2D_GUIDE.md Tahoma2D install + GUI usage + MCP workflow
INSTALL.md MCP server setup
docs/TOOL_REFERENCE.md MCP operations
docs/README_DASHBOARD.md Webapp pages
docs/ARCHITECTURE.md Stack diagram

License

MIT

About

Headless .tnz scene renderer via tcomposer.exe + ffmpeg export. NOT an animation compositor (ToonzScript unavailable in Tahoma2D 1.6.1). FastMCP 3.2, 4 tools, React dashboard.

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