A raylib binding for Beef programming language
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Updated
Apr 7, 2022 - Beef
A raylib binding for Beef programming language
Custom Dark Theme for Beef IDE
A serialization library for the Beef programming language. Designed to easily serialize and deserialize data structures.
A Beef binding for SDL3
Programs make with Beef for fun and profit.
Generating C APIs at compile time for Beef projects
BeefLang hash library, containing multiple hashing algorithms
An arbitrary JSON tree reader and writer for BeefLang.
System.Runtime.Caching for BeefLang
Single-file XML library in Beef, heavily based on https://github.com/Dennis1000/verysimplexml/blob/master/Source/Xml.VerySimple.pas
A raylib-beef conversion of the SpaceGame example program that comes with the Beef Language/IDE
Try Beef Lang
Atom's iconic One Dark theme for the BeefLang IDE
an unfinished discord framework
A modular 2D game development engine built using the Beef language, featuring a documentation portal powered by Docusaurus. Its architecture separates the core logic (engine) from the application layer (game). The project supports CI/CD workflows and automated deployment via GitHub Actions.
Regex engine for the Beef programming language
BeefLang port of the .net System.ServiceProcess
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