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agsl

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This Project is a cutting-edge Android playground to explore real-time fragment shaders using AGSL (Android Graphics Shader Language). It combines touch input, motion sensors, and high-performance rendering to create reactive visual effects on bitmaps - Built with Jetpack Compose, Kotlin, and Android 13+ shader support.

  • Updated Feb 23, 2026
  • Kotlin

一个精心打造的实验室环境,用于开发高级 Compose 多平台视觉效果。A curated laboratory playground for advanced Compose Multiplatform visuals. Showcasing physics-driven gooey fluids, 3D holographic cards, procedurally animated shaders, spring dynamics, and real-time gravity particle swarms.

  • Updated Aug 3, 2026
  • Kotlin

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