Skip to content
Merged
Show file tree
Hide file tree
Changes from 1 commit
Commits
Show all changes
33 commits
Select commit Hold shift + click to select a range
5267ea2
simulation interfaces
adamdbrw Dec 17, 2024
0cfd0fd
Apply suggestions from code review
adamdbrw Dec 19, 2024
d874c23
applied review suggestions
adamdbrw Dec 19, 2024
10f59d2
added missing cmake entries
adamdbrw Dec 19, 2024
ea23f59
stepping service
adamdbrw Dec 19, 2024
97b79f7
robot_namespace -> namespace
adamdbrw Dec 19, 2024
8bae938
changed filter semantics to regex
adamdbrw Dec 19, 2024
885a3fa
Updated EntityState and SpawnableBounds messages to address feedback
adamdbrw Jan 7, 2025
53d6ee9
Added action for multi-stepping
adamdbrw Jan 7, 2025
aaee904
Added stepping alternatives documentation
adamdbrw Jan 7, 2025
df98b24
Added GetSimulatorFeatures interface
adamdbrw Jan 7, 2025
4d551f1
Apply suggestions from code review
adamdbrw Jan 13, 2025
95f46d9
Update srv/GetEntityState.srv
adamdbrw Jan 14, 2025
0169e10
Code review improvements:
adamdbrw Jan 14, 2025
1e92784
Apply suggestions from code review
adamdbrw Jan 20, 2025
9bf757f
Revision following the review:
adamdbrw Jan 20, 2025
e94797f
Added sources field; documentation changes
adamdbrw Jan 24, 2025
eabed90
Update action/MultiStepSimulation.action
adamdbrw Feb 5, 2025
271a8a1
Modified result handling and entity info, tags and categories
adamdbrw Feb 5, 2025
9ec77e6
Apply suggestions from code review
adamdbrw Feb 6, 2025
86ea8e0
Addressing review:
adamdbrw Feb 6, 2025
9d123ed
Addressing review comments:
adamdbrw Feb 7, 2025
a940c65
Review comments applied:
adamdbrw Feb 10, 2025
aee7e79
Update msg/SimulationState.msg
adamdbrw Feb 18, 2025
4497cbc
Apply suggestions from code review
adamdbrw Mar 3, 2025
af3ebff
Applied review comments:
adamdbrw Mar 3, 2025
5f0aefb
corrected entities to strings
adamdbrw Mar 4, 2025
5fe0d30
Update msg/Bounds.msg
adamdbrw Mar 17, 2025
eb6f27e
Applied review
adamdbrw Mar 17, 2025
e98721f
Applied review
adamdbrw Mar 18, 2025
65a653f
feature naming fix
adamdbrw Mar 18, 2025
4e6867d
Update srv/SetEntityState.srv
adamdbrw Mar 20, 2025
2206c58
Update srv/SetEntityState.srv
adamdbrw Mar 20, 2025
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
46 changes: 46 additions & 0 deletions CMakeLists.txt
Original file line number Diff line number Diff line change
@@ -0,0 +1,46 @@
cmake_minimum_required(VERSION 3.8)
Comment thread
adamdbrw marked this conversation as resolved.
Outdated
project(simulation_interfaces)

if(NOT CMAKE_CXX_STANDARD)
set(CMAKE_CXX_STANDARD 17)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
endif()
if(CMAKE_COMPILER_IS_GNUCXX OR CMAKE_CXX_COMPILER_ID MATCHES "Clang")
add_compile_options(-Wall -Wextra -Wpedantic)
endif()

find_package(ament_cmake REQUIRED)
find_package(builtin_interfaces REQUIRED)
find_package(geometry_msgs REQUIRED)
find_package(rosidl_default_generators REQUIRED)
find_package(std_msgs REQUIRED)

set(msg_files
"msg/Entity.msg"
"msg/EntityState.msg"
"msg/Spawnable.msg"
"msg/SpawnPose.msg"
)

set(srv_files
"srv/DeleteEntity.srv"
"srv/GetEntities.srv"
"srv/GetEntityState.srv"
"srv/GetSpawnables.srv"
"srv/GetSpawnPoses.srv"
"srv/ResetSimulation.srv"
"srv/SetEntityState.srv"
"srv/SetSimulationPaused.srv"
"srv/SpawnEntity.srv"
)

rosidl_generate_interfaces(${PROJECT_NAME}
${msg_files}
${srv_files}
DEPENDENCIES builtin_interfaces std_msgs geometry_msgs
ADD_LINTER_TESTS
)

ament_export_dependencies(rosidl_default_runtime)

ament_package()
6 changes: 4 additions & 2 deletions README.md
Original file line number Diff line number Diff line change
@@ -1,2 +1,4 @@
# simulation_interfaces
Standard interfaces for interacting with simulators from ROS 2
# Simulation Interfaces

Standard ROS 2 interfaces for interacting with simulators.
Messages and services are documented in their respective files.
Comment thread
adamdbrw marked this conversation as resolved.
Outdated
5 changes: 5 additions & 0 deletions msg/Entity.msg
Original file line number Diff line number Diff line change
@@ -0,0 +1,5 @@
# Entity ground truth state in the simulation

string name # Entity's scoped, unique name (including namespace)
Comment thread
adamdbrw marked this conversation as resolved.
Outdated
string description # Optional: additional information about entity.
Comment thread
adamdbrw marked this conversation as resolved.
Outdated
EntityState state # Entity current state
Comment thread
adamdbrw marked this conversation as resolved.
Outdated
5 changes: 5 additions & 0 deletions msg/EntityState.msg
Original file line number Diff line number Diff line change
@@ -0,0 +1,5 @@
# Entity current pose and twist
Comment thread
adamdbrw marked this conversation as resolved.
Outdated

std_msgs/Header header # Frame and timestamp for pose and twist. Empty frame defaults world.
Comment thread
adamdbrw marked this conversation as resolved.
Outdated
geometry_msgs/Pose pose # Pose in reference frame, ground truth.
geometry_msgs/Twist twist # Twist in reference frame, ground truth.
Comment thread
adamdbrw marked this conversation as resolved.
Outdated
Comment thread
adamdbrw marked this conversation as resolved.
Outdated
6 changes: 6 additions & 0 deletions msg/SpawnPose.msg
Comment thread
adamdbrw marked this conversation as resolved.
Outdated
Original file line number Diff line number Diff line change
@@ -0,0 +1,6 @@
# A named spawn pose (point)

string point_name # Name of a spawn point.
Comment thread
adamdbrw marked this conversation as resolved.
Outdated
string point_description # Description for the user, e.g. "near the charging station".
geometry_msgs/Pose spawn_pose # Spawn point pose, which can be used with SpawnEntity.srv.
geometry_msgs/Polygon bounds # Optional: limits of spawning area around pose, e.g. ground level.
Comment thread
adamdbrw marked this conversation as resolved.
Outdated
5 changes: 5 additions & 0 deletions msg/Spawnable.msg
Original file line number Diff line number Diff line change
@@ -0,0 +1,5 @@
# Robot or other object which can be spawned in simulation runtime.

string uri # URI which will be accepted by SpawnEntity service.
string description # Optional: description for the user, e.g. "robot X with sensors A,B,C".
geometry_msgs/Polygon bounds # Optional: shape bounding the entity, e.g. to determine valid spawn poses.
Comment thread
adamdbrw marked this conversation as resolved.
Outdated
28 changes: 28 additions & 0 deletions package.xml
Original file line number Diff line number Diff line change
@@ -0,0 +1,28 @@
<?xml version="1.0"?>
<?xml-model href="http://download.ros.org/schema/package_format3.xsd" schematypens="http://www.w3.org/2001/XMLSchema"?>
<package format="3">
<name>simulation_interfaces</name>
<version>1.0.0</version>
<description>A package containing simulation interfaces including messages and services</description>
Comment thread
adamdbrw marked this conversation as resolved.
Outdated
<maintainer email="adam.dabrowski@robotec.ai">Adam Dabrowski</maintainer>
<license>Apache License 2.0</license>
<url type="repository">https://github.com/ros-simulation/simulation-interfaces</url>
<author email="adam.dabrowski@robotec.ai">Adam Dabrowski</author>

<buildtool_depend>ament_cmake</buildtool_depend>
<buildtool_depend>rosidl_default_generators</buildtool_depend>

<depend>builtin_interfaces</depend>
<depend>geometry_msgs</depend>
<depend>std_msgs</depend>

<exec_depend>rosidl_default_runtime</exec_depend>

<test_depend>ament_lint_common</test_depend>

<member_of_group>rosidl_interface_packages</member_of_group>

<export>
<build_type>ament_cmake</build_type>
</export>
</package>
8 changes: 8 additions & 0 deletions srv/DeleteEntity.srv
Original file line number Diff line number Diff line change
@@ -0,0 +1,8 @@
# Remove an entity (a robot, other object) by unique name from the simulation

Comment thread
adamdbrw marked this conversation as resolved.
string name # Unique name with a namespace, as returned by SpawnEntity or GetEntities.
Comment thread
adamdbrw marked this conversation as resolved.
Outdated

---

bool success # return true if deleted successfully.
string status_message # On failure, an user-ready error message.
Comment thread
adamdbrw marked this conversation as resolved.
Outdated
10 changes: 10 additions & 0 deletions srv/GetEntities.srv
Original file line number Diff line number Diff line change
@@ -0,0 +1,10 @@
# Get objects in the scene which can be interacted, e.g. with using SetEntityState.

string filter # Optional, defaults to empty. Return entities with matching names.
Comment thread
adamdbrw marked this conversation as resolved.
Outdated

---

Entity[] entities # All entities with names matching the filter, poses and twists.

bool success # Return true if successful.
string status_message # Additional comments or error status.
10 changes: 10 additions & 0 deletions srv/GetEntityState.srv
Original file line number Diff line number Diff line change
@@ -0,0 +1,10 @@
# Get state of an object. Valid objects are on the list returned by GetEntities.
Comment thread
adamdbrw marked this conversation as resolved.
Outdated

Comment thread
adamdbrw marked this conversation as resolved.
string name # Unique name as returned by GetEntities / SpawnEntity.

---

EntityState entity_state # Entity ground truth state including pose and twist.

bool success # Return true if successful.
string status_message # Additional comments or error status.
10 changes: 10 additions & 0 deletions srv/GetSpawnPoses.srv
Original file line number Diff line number Diff line change
@@ -0,0 +1,10 @@
# Get predefined spawn poses which is convenient to avoid spawning in invalid spaces.
# This is an optional simulation feature: check status_message if you receive an empty spawn_poses vector,
Comment thread
adamdbrw marked this conversation as resolved.
Outdated
# to determine whether this feature is not supported by your simulator, or spawn poses are simply not defined.

Comment thread
adamdbrw marked this conversation as resolved.
Outdated
---

SpawnPose[] spawn_poses # A list of predefined spawn_poses, which may be empty.

bool success # Return true if successful.
string status_message # Additional comments or error status.
Comment thread
adamdbrw marked this conversation as resolved.
Outdated
9 changes: 9 additions & 0 deletions srv/GetSpawnables.srv
Original file line number Diff line number Diff line change
@@ -0,0 +1,9 @@
# Return a list of resources which are valid as SpawnEntity uri fields (e.g. visible to or registered in simulator).
# This interface is an optional extension and might not be implemented by your simulator, check the status_message.

Comment thread
adamdbrw marked this conversation as resolved.
---

Spawnable[] spawnables # Spawnable objects with URI and additional information.

bool success # Return true if successful.
string status_message # Additional comments or error status.
Comment thread
adamdbrw marked this conversation as resolved.
Outdated
7 changes: 7 additions & 0 deletions srv/ResetSimulation.srv
Original file line number Diff line number Diff line change
@@ -0,0 +1,7 @@
# Reset the simulation to the start, including the entire scene and the simulation time.
Comment thread
adamdbrw marked this conversation as resolved.
Comment thread
adamdbrw marked this conversation as resolved.
# Objects that were dynamically spawned are de-spawned.

---

bool success # Return true if successful.
string status_message # Additional comments or error status..
Comment thread
adamdbrw marked this conversation as resolved.
Outdated
9 changes: 9 additions & 0 deletions srv/SetEntityState.srv
Original file line number Diff line number Diff line change
@@ -0,0 +1,9 @@
# Set a state of an object, which will result in an instant change in its pose and/or twist.

string name # Unique name as returned by GetEntities or SpawnEntity.
EntityState state # New state to set immediately. The timestamp in header is ignored.
Comment thread
adamdbrw marked this conversation as resolved.
Comment thread
adamdbrw marked this conversation as resolved.

---

bool success # Return true if successful.
string status_message # Additional comments or error status.
9 changes: 9 additions & 0 deletions srv/SetSimulationPaused.srv
Original file line number Diff line number Diff line change
@@ -0,0 +1,9 @@
# Pauses or unpauses the simulation
Comment thread
adamdbrw marked this conversation as resolved.
Outdated

bool pause # If true, sets simulation state to paused, otherwise sets it to running.
# If already in target state, nothing happens but status_message informs about it.

---

bool success # Return true if pausing / resuming was successful.
Comment thread
adamdbrw marked this conversation as resolved.
Outdated
string status_message # Additional comments or error status..
Comment thread
adamdbrw marked this conversation as resolved.
Outdated
16 changes: 16 additions & 0 deletions srv/SpawnEntity.srv
Original file line number Diff line number Diff line change
@@ -0,0 +1,16 @@
# Spawn an entity (a robot, other object) by name or URI
Comment thread
adamdbrw marked this conversation as resolved.

string name # Suggest a name to give to the spawned entity. If left empty, it will be generated.
Comment thread
adamdbrw marked this conversation as resolved.
Outdated
# Due to requirement for name uniqueness and the namespace, check the status_message
# to get an actual unique name to use for further queries.
Comment thread
adamdbrw marked this conversation as resolved.
Outdated
string uri # Resource such as SDF or URDF file, or in native format such as prefab.
# Valid URIs can be determined by calling GetSpawnables first,
# if the feature is supported by your simulator.
Comment thread
adamdbrw marked this conversation as resolved.
Outdated
string robot_namespace # Spawn robot or another object with all its interfaces under this namespace.
string reference_frame # Optional initial pose reference frame. Defaults to global "world" frame.
Comment thread
adamdbrw marked this conversation as resolved.
Outdated
geometry_msgs/Pose initial_pose # Initial entity pose.

---

bool success # Return true if spawned successfully.
string status_message # Spawned entity full name (with namespace) on success or user-ready error message.
Comment thread
adamdbrw marked this conversation as resolved.
Outdated