I build tools, systems, and learning resources around LLMs, AI Agents, RISC-V, compilers, assemblers, virtual machines, C#, .NET, and web technologies.
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🔭 Currently working on NanoAgent and SharpRISCV
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🌱 Currently learning and exploring LLMs, AI Agents, RISC-V, compilers, assemblers, and virtual machines
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👯 Open to collaboration on research papers and engineering projects related to compilers, assemblers, VMs, and AI systems
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🤝 Looking for contributors and feedback on NanoAgent and SharpRISCV
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📝 I write technical articles on HackerNoon and Medium
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💬 Ask me about C#, .NET, RISC-V, compilers, assemblers, AI agents, backend systems, and software architecture
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📫 Reach me at allgame45@hotmail.com
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📄 Resume: https://rizwan3d.github.io/rizwan3d/
AI Agents ██████████░
LLMs ██████████░
RISC-V █████████░░
Compilers ████████░░░
Assemblers ████████░░░
Virtual Machines ███████░░░░- NanoAgent A project focused on exploring lightweight AI agents, automation, and intelligent workflows.
- SharpRISCV A C# implementation of RISC-V assembly with support for generating multiple output formats, including BIN, ELF, HEX, console output, and Windows executable experiments. It also includes browser-based RISC-V assembly exploration.
- IvoryA fast, single-binary CLI for managing PHP runtimes and Composer workflows per project. Ivory helps isolate PHP versions, run scripts, configure project-level PHP settings, scaffold CI/Docker files, and improve PHP developer experience.
- MotoGameEngineAn open-source C# 2D game engine built around SDL, designed for learning, experimentation, and building 2D games on Windows.
- PhpThoughtsA PHP framework designed for large projects, featuring expressive syntax, attribute-based routing, dependency injection, Doctrine ORM, middleware support, CLI tooling, PSR standards, and onion architecture.
- ValidationMyPhpA PHP validation utility for validating user-provided data against defined rules and returning clear error messages when validation fails.
🛠️ Tech Stack
- Untitled Entertainment: Transforming Pakistan’s Valorant Esports Landscape
- Exceeding Expectations: How I Earned a Star Performer Award with Just Five Tasks
- Exploring RISC-V Assembly in the Web Browser with SharpRISCV
- RISC-V: Pioneering Windows Assembly — A New Era in Computing
- How to Simplify Data Validation in PHP With ValidationMyPhp
- Learning RISC-V Assembly Language by Building an Assembler in C#
- How to Make Commit Messages Fun with Gitmoji
- WebSocket for real-time communication in C# and Typescript — Part 5 (Scaling- Apache Kafka)
- WebSocket for real-time communication in C# and Typescript — Part 4 (Security)
- WebSocket for real-time communication in C# and Typescript — Part 3 (Data Serialization)
- ACID Front-End Developer Learning Session | Day 1 | HTML - Dec 8, 2024
- Unreal Engine 5.1 Urdu/Hindi How to Make AAA Game - Dec 7, 2024
- NET 6 Web API & Entity Framework - Chapter 1 (CRUD, Repository Pattern, DI, SQL Server & more) - May 26, 2023
- Work Form Home #csharp #.net #dotnet #visualstudio - May 24, 2023
- C# .Net Core CRUD API Project Setup Part 1 - May 24, 2023






