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Original file line number Diff line number Diff line change
Expand Up @@ -3,7 +3,7 @@

namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x946A71F1D3B4C923, NameHash = 0x6A8BFA82)]
[NMS(GUID = 0x9D0F89114BDB88FA, NameHash = 0x6A8BFA82)]
public class GcAdditionalOptionMissionOverride : NMSTemplate
{
[NMS(Index = 3)]
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2 changes: 1 addition & 1 deletion libMBIN/Source/NMS/GameComponents/GcAlienPuzzleEntry.cs
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Expand Up @@ -3,7 +3,7 @@

namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x45BAD10260909819, NameHash = 0x35D4E04)]
[NMS(GUID = 0xB3905165898766E0, NameHash = 0x35D4E04)]
public class GcAlienPuzzleEntry : NMSTemplate
{
[NMS(Index = 2)]
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2 changes: 1 addition & 1 deletion libMBIN/Source/NMS/GameComponents/GcAlienPuzzleOption.cs
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Expand Up @@ -3,7 +3,7 @@

namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0xE3B2ED1BC93E276B, NameHash = 0x981A51EE)]
[NMS(GUID = 0xF5825A657613D70E, NameHash = 0x981A51EE)]
public class GcAlienPuzzleOption : NMSTemplate
{
[NMS(Index = 22)]
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2 changes: 1 addition & 1 deletion libMBIN/Source/NMS/GameComponents/GcAlienPuzzleTable.cs
Original file line number Diff line number Diff line change
Expand Up @@ -3,7 +3,7 @@

namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x2E0C78ECA6637763, NameHash = 0x3987E9FB)]
[NMS(GUID = 0x57ADCFD93AE1D602, NameHash = 0x3987E9FB)]
public class GcAlienPuzzleTable : NMSTemplate
{
[NMS(Index = 0)]
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Expand Up @@ -2,7 +2,7 @@

namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x130241AA814A53FB, NameHash = 0xC0413ECB)]
[NMS(GUID = 0x3EE3BA43C893B6D1, NameHash = 0xC0413ECB)]
public class GcAudioAreaTriggerComponentData : NMSTemplate
{
[NMS(Index = 2, MxmlName = "Enter Distance")]
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5 changes: 3 additions & 2 deletions libMBIN/Source/NMS/GameComponents/GcAudioWwiseEvents.cs
Original file line number Diff line number Diff line change
@@ -1,9 +1,9 @@
namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x5C0D94B6892FF6AB, NameHash = 0x7A0D33C8)]
[NMS(GUID = 0x7AD418B7C611B68B, NameHash = 0x7A0D33C8)]
public class GcAudioWwiseEvents : NMSTemplate
{
// size: 0xB56
// size: 0xB57
public enum AkEventEnum : uint {
INVALID_EVENT = 0x0,
ABANDONED_DOOR_UNLOCK = 0x264BED2D,
Expand Down Expand Up @@ -2147,6 +2147,7 @@ public enum AkEventEnum : uint {
POWERMODULE_NOTE_F_STOP = 0xD89D1D4F,
POWERMODULE_NOTE_G = 0x662C5961,
POWERMODULE_NOTE_G_STOP = 0xD42B64,
PRISMATIC_CORE_LP = 0x79CD7DD2,
PROTOROLLER = 0x98F8B9B1,
PROTOROLLER_STOP = 0xC4BC74D4,
PS5_VIBRATION_TONE = 0xCF5E1783,
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2 changes: 1 addition & 1 deletion libMBIN/Source/NMS/GameComponents/GcCombatEffectData.cs
Original file line number Diff line number Diff line change
Expand Up @@ -2,7 +2,7 @@

namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x1EE96C291FA4A5FC, NameHash = 0xAB307BDA)]
[NMS(GUID = 0x1CAF6DC9F63F5B8E, NameHash = 0xAB307BDA)]
public class GcCombatEffectData : NMSTemplate
{
[NMS(Index = 0)]
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2 changes: 1 addition & 1 deletion libMBIN/Source/NMS/GameComponents/GcCombatEffectsTable.cs
Original file line number Diff line number Diff line change
Expand Up @@ -2,7 +2,7 @@

namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x7940F752957BB3FB, NameHash = 0xD7C08B15)]
[NMS(GUID = 0xDB0ED8040A4213AC, NameHash = 0xD7C08B15)]
public class GcCombatEffectsTable : NMSTemplate
{
[NMS(Index = 0, Size = 0x6, EnumType = typeof(GcCombatEffectType.CombatEffectTypeEnum))]
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2 changes: 1 addition & 1 deletion libMBIN/Source/NMS/GameComponents/GcConsumableItem.cs
Original file line number Diff line number Diff line change
Expand Up @@ -3,7 +3,7 @@

namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x2EE315EC89724A32, NameHash = 0xE0C6D820)]
[NMS(GUID = 0xE5060536A19C6DEB, NameHash = 0xE0C6D820)]
public class GcConsumableItem : NMSTemplate
{
[NMS(Index = 11)]
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2 changes: 1 addition & 1 deletion libMBIN/Source/NMS/GameComponents/GcConsumableItemTable.cs
Original file line number Diff line number Diff line change
Expand Up @@ -3,7 +3,7 @@

namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0xBE01EBADD20D2402, NameHash = 0x7D54F1EF)]
[NMS(GUID = 0x1307281E78812D4F, NameHash = 0x7D54F1EF)]
public class GcConsumableItemTable : NMSTemplate
{
[NMS(Index = 0)]
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Original file line number Diff line number Diff line change
Expand Up @@ -3,7 +3,7 @@

namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0xEE444E90C3ED5537, NameHash = 0x1C40312)]
[NMS(GUID = 0xA6C290E59A78B56F, NameHash = 0x1C40312)]
public class GcCreatureCrystalMovementData : NMSTemplate
{
[NMS(Index = 0)]
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Expand Up @@ -4,7 +4,7 @@

namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x24B06A4ABA1D9BB2, NameHash = 0x7CFCD901)]
[NMS(GUID = 0x8C5E137FCD708753, NameHash = 0x7CFCD901)]
public class GcCreatureCrystalMovementDataParams : NMSTemplate
{
[NMS(Index = 28)]
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Expand Up @@ -3,7 +3,7 @@

namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x8757D083007F1F94, NameHash = 0x32EF8A95)]
[NMS(GUID = 0xF98C25EF592A02D4, NameHash = 0x32EF8A95)]
public class GcCreatureFeederComponentData : NMSTemplate
{
[NMS(Index = 0)]
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Expand Up @@ -2,7 +2,7 @@

namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x6553179F96029F8, NameHash = 0x1DA81BEB)]
[NMS(GUID = 0x70759B3615B9A65D, NameHash = 0x1DA81BEB)]
public class GcCreatureHarvesterComponentData : NMSTemplate
{
[NMS(Index = 0)]
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Original file line number Diff line number Diff line change
Expand Up @@ -2,7 +2,7 @@

namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x39B5B0C495D9B941, NameHash = 0x64F53EE9)]
[NMS(GUID = 0xA7E6CEFED3A020BC, NameHash = 0x64F53EE9)]
public class GcCreatureSpookFiendAttackData : NMSTemplate
{
[NMS(Index = 12)]
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Original file line number Diff line number Diff line change
Expand Up @@ -2,7 +2,7 @@

namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0xCBEAB176EEDF3D3C, NameHash = 0x89F6C9F7)]
[NMS(GUID = 0x42BDA2B4E1A55BEE, NameHash = 0x89F6C9F7)]
public class GcEggMachineComponentData : NMSTemplate
{
[NMS(Index = 0)]
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Original file line number Diff line number Diff line change
Expand Up @@ -3,7 +3,7 @@

namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x611C59231168217E, NameHash = 0xD4ED2AD7)]
[NMS(GUID = 0xE31696BC6698A18E, NameHash = 0xD4ED2AD7)]
public class GcExperienceSpawnTable : NMSTemplate
{
[NMS(Index = 12, Size = 0x7, EnumType = typeof(GcSpaceBattleType.SpaceBattleTypeEnum))]
Expand Down
2 changes: 1 addition & 1 deletion libMBIN/Source/NMS/GameComponents/GcExplosionData.cs
Original file line number Diff line number Diff line change
Expand Up @@ -4,7 +4,7 @@

namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0xAD377BE0C0F79355, NameHash = 0xB1AE9C6)]
[NMS(GUID = 0xE57BD9F34C0F4893, NameHash = 0xB1AE9C6)]
public class GcExplosionData : NMSTemplate
{
[NMS(Index = 22)]
Expand Down
2 changes: 1 addition & 1 deletion libMBIN/Source/NMS/GameComponents/GcExplosionDataTable.cs
Original file line number Diff line number Diff line change
Expand Up @@ -3,7 +3,7 @@

namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x1D7193DAAEA824AE, NameHash = 0x61BD77C0)]
[NMS(GUID = 0xC093AF6A240DEC3B, NameHash = 0x61BD77C0)]
public class GcExplosionDataTable : NMSTemplate
{
[NMS(Index = 1)]
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Expand Up @@ -2,7 +2,7 @@

namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0xBAC1431A5E6510C4, NameHash = 0xC8EEAC6B)]
[NMS(GUID = 0xA38745E3D47E75DC, NameHash = 0xC8EEAC6B)]
public class GcFlagshipBattleConfig : NMSTemplate
{
[NMS(Index = 59)]
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Original file line number Diff line number Diff line change
Expand Up @@ -2,7 +2,7 @@

namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0xD49B5132A84AA07C, NameHash = 0xBEC6F214)]
[NMS(GUID = 0x355530002ADB6729, NameHash = 0xBEC6F214)]
public class GcGalaxyAudioSetupData : NMSTemplate
{
[NMS(Index = 6, MxmlName = "Event AddWaypoint")]
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Original file line number Diff line number Diff line change
Expand Up @@ -2,7 +2,7 @@

namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0xF3745B3663C98497, NameHash = 0x45C7860)]
[NMS(GUID = 0x5F73EC6159EF3DF9, NameHash = 0x45C7860)]
public class GcGeneratorUnitComponentData : NMSTemplate
{
[NMS(Index = 3)]
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Original file line number Diff line number Diff line change
Expand Up @@ -4,7 +4,7 @@

namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x209F09F7A468997D, NameHash = 0x7FD50C85)]
[NMS(GUID = 0xE05E9E8A7C4326D3, NameHash = 0x7FD50C85)]
public class GcGenericMissionSequence : NMSTemplate
{
[NMS(Index = 24)]
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Original file line number Diff line number Diff line change
Expand Up @@ -2,7 +2,7 @@

namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0xE61F769CD46FEDF9, NameHash = 0x5F8D3016)]
[NMS(GUID = 0xA89BC5EC97CE914, NameHash = 0x5F8D3016)]
public class GcGrabPlayerComponentData : NMSTemplate
{
[NMS(Index = 18)]
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2 changes: 1 addition & 1 deletion libMBIN/Source/NMS/GameComponents/GcHUDStartup.cs
Original file line number Diff line number Diff line change
Expand Up @@ -2,7 +2,7 @@

namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x25185BFE84CB622F, NameHash = 0xFE3BE144)]
[NMS(GUID = 0xBFD4970556DD88, NameHash = 0xFE3BE144)]
public class GcHUDStartup : NMSTemplate
{
[NMS(Index = 2)]
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2 changes: 1 addition & 1 deletion libMBIN/Source/NMS/GameComponents/GcHUDStartupTable.cs
Original file line number Diff line number Diff line change
Expand Up @@ -2,7 +2,7 @@

namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x5C94D8BB120ADDB4, NameHash = 0x83FCDC89)]
[NMS(GUID = 0xCA7EA866CEC805B8, NameHash = 0x83FCDC89)]
public class GcHUDStartupTable : NMSTemplate
{
// size: 0xD
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Original file line number Diff line number Diff line change
Expand Up @@ -4,7 +4,7 @@

namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0xD7B8F6E1F8C7DF88, NameHash = 0xBE246A5)]
[NMS(GUID = 0x7C6CCD9976A94F37, NameHash = 0xBE246A5)]
public class GcInteractionComponentData : NMSTemplate
{
[NMS(Index = 3)]
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Original file line number Diff line number Diff line change
Expand Up @@ -3,7 +3,7 @@

namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0xC7F332952330A3EC, NameHash = 0xD2238C43)]
[NMS(GUID = 0x84BCB36384033AFF, NameHash = 0xD2238C43)]
public class GcInventorySlotActionData : NMSTemplate
{
[NMS(Index = 9)]
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Original file line number Diff line number Diff line change
Expand Up @@ -3,7 +3,7 @@

namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0xCE4131B5E4E11307, NameHash = 0xC1383C3B)]
[NMS(GUID = 0x57A89A886269D85F, NameHash = 0xC1383C3B)]
public class GcLandingGearComponentData : NMSTemplate
{
[NMS(Index = 0)]
Expand Down
2 changes: 1 addition & 1 deletion libMBIN/Source/NMS/GameComponents/GcLaserBeamData.cs
Original file line number Diff line number Diff line change
Expand Up @@ -3,7 +3,7 @@

namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x2843D5EA05603586, NameHash = 0xFD1E1F96)]
[NMS(GUID = 0xAC94579ECD99A852, NameHash = 0xFD1E1F96)]
public class GcLaserBeamData : NMSTemplate
{
[NMS(Index = 33)]
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Original file line number Diff line number Diff line change
Expand Up @@ -4,7 +4,7 @@

namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x98ED8CF3D133B7CD, NameHash = 0xDEC89720)]
[NMS(GUID = 0xC739D27E524651F9, NameHash = 0xDEC89720)]
public class GcMaintenanceComponentData : NMSTemplate
{
[NMS(Index = 23)]
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Original file line number Diff line number Diff line change
Expand Up @@ -2,7 +2,7 @@

namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0xA2005A47C2854C62, NameHash = 0x8E28E2A0)]
[NMS(GUID = 0x52F9000BF59C2372, NameHash = 0x8E28E2A0)]
public class GcMaintenanceGroupInstallData : NMSTemplate
{
[NMS(Index = 5)]
Expand Down
2 changes: 1 addition & 1 deletion libMBIN/Source/NMS/GameComponents/GcMaintenanceOverride.cs
Original file line number Diff line number Diff line change
Expand Up @@ -2,7 +2,7 @@

namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0xDB3D864408375FD7, NameHash = 0xEEECBBD3)]
[NMS(GUID = 0x4272F08872BF3C9F, NameHash = 0xEEECBBD3)]
public class GcMaintenanceOverride : NMSTemplate
{
[NMS(Index = 1)]
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -3,7 +3,7 @@

namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x59F158542ED7AAC1, NameHash = 0xA7C3074A)]
[NMS(GUID = 0x1BD2EDF466E2B7BC, NameHash = 0xA7C3074A)]
public class GcMaintenanceOverrideTable : NMSTemplate
{
[NMS(Index = 0)]
Expand Down
2 changes: 1 addition & 1 deletion libMBIN/Source/NMS/GameComponents/GcMarkerComponentData.cs
Original file line number Diff line number Diff line change
Expand Up @@ -2,7 +2,7 @@

namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0xF9FFB85EBB4F9BF4, NameHash = 0x7714ED08)]
[NMS(GUID = 0x6AF3E30BF69DA83E, NameHash = 0x7714ED08)]
public class GcMarkerComponentData : NMSTemplate
{
[NMS(Index = 4)]
Expand Down
2 changes: 1 addition & 1 deletion libMBIN/Source/NMS/GameComponents/GcMechAudioEvent.cs
Original file line number Diff line number Diff line change
Expand Up @@ -3,7 +3,7 @@

namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0xD2EEA9475D0516E4, NameHash = 0x3B68FA54)]
[NMS(GUID = 0x748CDD98B970FED8, NameHash = 0x3B68FA54)]
public class GcMechAudioEvent : NMSTemplate
{
[NMS(Index = 1)]
Expand Down
2 changes: 1 addition & 1 deletion libMBIN/Source/NMS/GameComponents/GcMechAudioEventTable.cs
Original file line number Diff line number Diff line change
Expand Up @@ -2,7 +2,7 @@

namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x32C7FDFA2409EA13, NameHash = 0xB01C10E3)]
[NMS(GUID = 0x8D890372F7303047, NameHash = 0xB01C10E3)]
public class GcMechAudioEventTable : NMSTemplate
{
[NMS(Index = 10)]
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Original file line number Diff line number Diff line change
Expand Up @@ -2,7 +2,7 @@

namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x411290DAF60CB4F1, NameHash = 0x46EB7A3E)]
[NMS(GUID = 0x79D3E1A0D800EB89, NameHash = 0x46EB7A3E)]
public class GcMechPartAudioEventOverride : NMSTemplate
{
[NMS(Index = 0)]
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Original file line number Diff line number Diff line change
@@ -1,9 +1,11 @@
using libMBIN.NMS.GameComponents;

namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0xA934596C84E6DA06, NameHash = 0x3CC4F74)]
[NMS(GUID = 0xB3F3500E34C884D1, NameHash = 0x3CC4F74)]
public class GcMissionConditionFlagshipBattleState : NMSTemplate
{
[NMS(Index = 1)]
[NMS(Index = 2)]
/* 0x0 */ public int AlliesBelowHealthPercentage;
// size: 0x2
public enum BattleStateEnum : uint {
Expand All @@ -12,5 +14,7 @@ public enum BattleStateEnum : uint {
}
[NMS(Index = 0)]
/* 0x4 */ public BattleStateEnum BattleState;
[NMS(Index = 1)]
/* 0x8 */ public GcSpaceBattleType RequireSpecificSpaceBattleType;
}
}
Original file line number Diff line number Diff line change
@@ -1,8 +1,9 @@
using libMBIN.NMS.Toolkit;
using libMBIN.NMS.GameComponents;

namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x389584F2C4407C18, NameHash = 0x2333DE53)]
[NMS(GUID = 0xB639C18A3F5F7D80, NameHash = 0x2333DE53)]
public class GcMissionConditionFreighterBattle : NMSTemplate
{
[NMS(Index = 1)]
Expand All @@ -16,9 +17,9 @@ public enum FreighterBattleStatusEnum : uint {
}
[NMS(Index = 0)]
/* 0x4 */ public FreighterBattleStatusEnum FreighterBattleStatus;
[NMS(Index = 3)]
/* 0x8 */ public TkEqualityEnum FreighterBattleTest;
[NMS(Index = 2)]
/* 0xC */ public bool HostileFreighter;
/* 0x8 */ public TkEqualityEnum FreighterBattleTest;
[NMS(Index = 3, Size = 0x7, EnumType = typeof(GcSpaceBattleType.SpaceBattleTypeEnum))]
/* 0xC */ public bool[] AllowedSpaceBattleTypes;
}
}
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