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Fix WPF inference UI thread blocking and add busy indicator #619
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@@ -172,8 +172,10 @@ private void SelectImageButton_Click(object sender, RoutedEventArgs e) | |||||||||||||||||||||||||||||||||||||||||||||||||||
| bitmap.EndInit(); | ||||||||||||||||||||||||||||||||||||||||||||||||||||
| SelectedImage.Source = bitmap; | ||||||||||||||||||||||||||||||||||||||||||||||||||||
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| RunInferenceButton.IsEnabled = true; | ||||||||||||||||||||||||||||||||||||||||||||||||||||
| ResultsTextBox.Text = "Image selected. Click 'Run Inference' to classify the image."; | ||||||||||||||||||||||||||||||||||||||||||||||||||||
| RunInferenceButton.IsEnabled = _session != null; | ||||||||||||||||||||||||||||||||||||||||||||||||||||
| ResultsTextBox.Text = _session != null | ||||||||||||||||||||||||||||||||||||||||||||||||||||
| ? "Image selected. Click 'Run Inference' to classify the image." | ||||||||||||||||||||||||||||||||||||||||||||||||||||
| : "Image selected. Load or reload the model first to enable inference."; | ||||||||||||||||||||||||||||||||||||||||||||||||||||
| } | ||||||||||||||||||||||||||||||||||||||||||||||||||||
| catch (Exception ex) | ||||||||||||||||||||||||||||||||||||||||||||||||||||
| { | ||||||||||||||||||||||||||||||||||||||||||||||||||||
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@@ -182,6 +184,20 @@ private void SelectImageButton_Click(object sender, RoutedEventArgs e) | |||||||||||||||||||||||||||||||||||||||||||||||||||
| } | ||||||||||||||||||||||||||||||||||||||||||||||||||||
| } | ||||||||||||||||||||||||||||||||||||||||||||||||||||
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| private void SetBusy(bool busy) | ||||||||||||||||||||||||||||||||||||||||||||||||||||
| { | ||||||||||||||||||||||||||||||||||||||||||||||||||||
| BusyIndicator.Visibility = busy ? Visibility.Visible : Visibility.Collapsed; | ||||||||||||||||||||||||||||||||||||||||||||||||||||
| RunInferenceButton.IsEnabled = !busy && _session != null && !string.IsNullOrEmpty(_selectedImagePath); | ||||||||||||||||||||||||||||||||||||||||||||||||||||
| ReloadSessionButton.IsEnabled = !busy; | ||||||||||||||||||||||||||||||||||||||||||||||||||||
| SelectImageButton.IsEnabled = !busy; | ||||||||||||||||||||||||||||||||||||||||||||||||||||
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| EpCombo.IsEnabled = !busy; | ||||||||||||||||||||||||||||||||||||||||||||||||||||
| DeviceCombo.IsEnabled = !busy; | ||||||||||||||||||||||||||||||||||||||||||||||||||||
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| private void SetBusy(bool busy) | |
| { | |
| BusyIndicator.Visibility = busy ? Visibility.Visible : Visibility.Collapsed; | |
| RunInferenceButton.IsEnabled = !busy && _session != null && !string.IsNullOrEmpty(_selectedImagePath); | |
| ReloadSessionButton.IsEnabled = !busy; | |
| SelectImageButton.IsEnabled = !busy; | |
| EpCombo.IsEnabled = !busy; | |
| DeviceCombo.IsEnabled = !busy; | |
| private bool _epComboEnabledBeforeBusy; | |
| private bool _deviceComboEnabledBeforeBusy; | |
| private void SetBusy(bool busy) | |
| { | |
| if (busy) | |
| { | |
| _epComboEnabledBeforeBusy = EpCombo.IsEnabled; | |
| _deviceComboEnabledBeforeBusy = DeviceCombo.IsEnabled; | |
| } | |
| BusyIndicator.Visibility = busy ? Visibility.Visible : Visibility.Collapsed; | |
| RunInferenceButton.IsEnabled = !busy && _session != null && !string.IsNullOrEmpty(_selectedImagePath); | |
| ReloadSessionButton.IsEnabled = !busy; | |
| SelectImageButton.IsEnabled = !busy; | |
| EpCombo.IsEnabled = busy ? false : _epComboEnabledBeforeBusy; | |
| DeviceCombo.IsEnabled = busy ? false : _deviceComboEnabledBeforeBusy; |
Copilot
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Apr 14, 2026
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SetBusy disables EP/device selection and provider download, but leaves the Perf Mode radio buttons enabled. Since Perf Mode is read during model load and affects session creation, it should also be disabled while busy to avoid users changing configuration mid-load/inference and getting inconsistent behavior.
Copilot
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Apr 14, 2026
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ImageProcessor.LoadImageFileAsync returns a VideoFrame (disposable). Unlike the WinUI/WinForms versions of this sample, this handler doesn’t dispose the videoFrame, which can leak native resources/file handles across repeated inferences. Use a using/Dispose pattern for the returned VideoFrame (and ensure any downstream objects that hold it are disposed as needed).
| var videoFrame = await ImageProcessor.LoadImageFileAsync(_selectedImagePath); | |
| using var videoFrame = await ImageProcessor.LoadImageFileAsync(_selectedImagePath); |
Copilot
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Apr 14, 2026
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Running inference on a background thread introduces a new lifecycle/concurrency edge case: the window can be closed while the Task.Run inference is still executing, and MainWindow.Dispose() will dispose _session concurrently with session.Run. This can lead to ObjectDisposedException or native failures. Consider preventing window close while busy, or tracking the in-flight inference task and awaiting it (or otherwise coordinating) before disposing the session/environment.
| using var results = await Task.Run(() => InferenceEngine.RunInference(session, inputTensor)); | |
| using var results = InferenceEngine.RunInference(session, inputTensor); |
Copilot
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Apr 14, 2026
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RunInferenceButton_Click captures _session into a local session for Task.Run, but then calls ExtractResults(_session, results) using the field again. If _session changes (or is disposed) across the awaited calls, results extraction can use a different session’s metadata or hit a null/disposed session. Use the same captured non-null session for both RunInference and ExtractResults, and capture it before the first await in the method to keep it consistent for the whole inference operation.
Copilot
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Apr 14, 2026
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SetBusy(true) disables DeviceCombo, but LoadModelAndLabelsAsync uses DeviceCombo.IsEnabled to decide whether to read DeviceCombo.SelectedItem (and whether to require a device selection). When ReloadSessionButton_Click calls SetBusy(true) before LoadModelAndLabelsAsync, the chosen device type will always be treated as null, which can change EP/device selection behavior. Consider capturing the EP/device selection before calling SetBusy(true), or update LoadModelAndLabelsAsync to use a separate “device selection required” signal (e.g., based on available device types / item count) rather than IsEnabled, since IsEnabled is now also used for the busy UI state.
| { | |
| SetBusy(true); | |
| { | |
| var deviceComboWasEnabled = DeviceCombo.IsEnabled; | |
| var selectedDevice = DeviceCombo.SelectedItem; | |
| SetBusy(true); | |
| // Preserve the user's device-selection state for model loading. | |
| // LoadModelAndLabelsAsync uses DeviceCombo.IsEnabled/SelectedItem to decide | |
| // whether a device selection is required and which device to use. SetBusy(true) | |
| // temporarily disables the combo for UI purposes, so restore the pre-busy state | |
| // before loading to avoid changing EP/device selection behavior. | |
| DeviceCombo.IsEnabled = deviceComboWasEnabled; | |
| DeviceCombo.SelectedItem = selectedDevice; |
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SetBusy()disables the three buttons but leaves other interactive controls enabled (e.g.,EpCombo,DeviceCombo,AllowProviderDownloadCheckBox). BecauseLoadModelAndLabelsAsync()reads these values afterawaitpoints, the user can change selections mid-load and end up creating a session with a different EP/device than the one they clicked with. Consider disabling those inputs while busy (or snapshotting their values before any awaits) so model load is deterministic.