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feat(baileys): externalize reconnect via internalReconnect=false + recreateSocket() - #5
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Provider 'disconnected' event left the session entry in activeSessions, so consumer reconnect via createSession() threw "Session already exists" and the connection stayed dropped until process restart. Now remove the entry (and detach listeners) before re-emitting SESSION_DISCONNECTED, so callers can recreate cleanly on transient drops (Baileys reason -1, 515, 503). Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Default-off internal setTimeout-driven reconnect so consumers (e.g. baileys-keep-alive) can own the reconnect lifecycle. When internalReconnect=false, the provider always emits 'disconnected' on close (transient and terminal alike) so the consumer can react. Adds public recreateSocket() helper that resets the connection state and re-runs connect() — designed for use as a keepAlive reconnectFactory. Resolves the dead-cache class of bugs where BaileysProvider silently swapped its internal socket and downstream sessions held a stale reference. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
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Summary
Lets consumers own the reconnect lifecycle (e.g. via baileys-keep-alive's reconnectFactory) by gating BaileysProvider's internal setTimeout-driven retries behind a new `internalReconnect` option (default `false`).
When `internalReconnect: false`:
Also adds a public `recreateSocket()` helper for use as a `reconnectFactory` — resets connection flags and re-runs `connect()`.
Why
With three layers of reconnect logic (internal setTimeout, WaSP SESSION_DISCONNECTED, baileys-keep-alive) racing each other, downstream sessions held stale socket references after the provider's internal swap, surfacing as `Boom('Connection Closed')` on every send.
This change establishes a single source of truth for reconnect, owned by the consumer.
Test plan
🤖 Generated with Claude Code