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fix(map): render polygons flat with LineLoop to prevent z-fighting - #362
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…and tracking - Introduced a new Watch Catalog structure to manage Camps, Art, Events, Restrooms, and Ice points. - Updated the watchOS UI to allow users to navigate to nearest amenities and view upcoming events. - Replaced the previous camp tracking functionality with a more comprehensive catalog-based approach. - Enhanced the WatchConnectivity plugin to send the entire catalog to the Apple Watch. - Updated various UI components to reflect the new catalog structure and improve user experience.
…and tracking - Introduced a new Watch Catalog structure to manage Camps, Art, Events, Restrooms, and Ice points. - Updated the watchOS UI to allow users to navigate to nearest amenities and view upcoming events. - Replaced the previous camp tracking functionality with a more comprehensive catalog-based approach. - Enhanced the WatchConnectivity plugin to send the entire catalog to the Apple Watch. - Updated various UI components to reflect the new navigation structure and improve user experience.
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Summary
Fixes z-fighting and flickering of map polygons by switching from extruded, height-banded geometry to flat rendering with Three.js
LineLoop.Changes
Map rendering (
src/app/map/map.ts)LineLoopoutlines instead of extruded geometry with edge overlaysExtrudeGeometry,EdgesGeometry, andLineSegments)Version bump
build.gradle) and iOS (project.pbxproj) in preparation for release