To analyze traces offline, we should support a tool for dumping the production SLS traces given a time period, while ensuring the game boundaries are intact.
Also another script tool to batch ingest traces into a local trace store for analysis and backtesting (after #223).
To analyze traces offline, we should support a tool for dumping the production SLS traces given a time period, while ensuring the game boundaries are intact.
Also another script tool to batch ingest traces into a local trace store for analysis and backtesting (after #223).