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fix(mister): arcadepatches MRAs fail to find RBF when launched from Zaparoo UI #1663

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@zaparoo-automation-bot

Issue created from Discord

Source: Zaparoo / #support


Reported Message

>>> Target Message:

Reporter - 2026-10-14 05:13 UTC

[no text content]

[attachment omitted: Street_Fighter_Alpha_3_USA_Restoration.mra]

Activity

  1. changed the title [-]Street Fighter Alpha 3 USA Restoration.mra attachment was reported with no text content.[/-] [+]fix(mister): arcadepatches MRAs fail to find RBF when launched from Zaparoo UI[/+] on Oct 16, 2026
  2. wizzomafizzo commented on Oct 16, 2026

    @wizzomafizzo
    Member

    Investigation results:

    • The attached MRA is valid: <rbf>jtcps2</rbf>, setname sfa3r, and 3048 <patch> blocks (1.6 MB).
    • Not reproduced. On a MiSTer test device with _Arcade/cores/jtcps2.rbf, I launched the MRA through Core from _Arcade/_Arcade Patches/_Restorations/. Main resolved RBF: /media/fat/_Arcade/cores/jtcps2.rbf and loaded the core. A copy under _Arcade/_Arcade Patches/_Arrangements/_CPS+/ resolved the same way. Launching from the Zaparoo UI itself was not tested.
    • Core sends the path to Main unchanged as load_core <path>, the same call the MiSTer menu makes, so the code gives no reason for the two to differ.
    • Found and fixed a separate bug: the setname reader for MiSTer docs artwork skipped any MRA over 256 KB, which drops every large patch MRA. Fix in fix(misterdocs): read setname from MRAs larger than 256 KB #1665. Unit tests in pkg/database/scraper/misterdocs pass and task lint is clean.

    To find the cause of the RBF failure, a /media/fat/zaparoo/main.log and /tmp/zaparoo/core.log from a failing launch would show the exact path Main received and the folder it searched.

  3. Firehawke commented on Oct 16, 2026

    @Firehawke

    https://logs.zaparoo.org/Ucc6zCCZ.log is what the system provided.

  4. Firehawke commented on Oct 16, 2026

    @Firehawke
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