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This project uses AI-generated code.

Features

  • ToPBR: Automatically converts Source Engine materials to PBR at runtime
  • Hardware Skinning (For Half-Life 2 RTX Assets)
  • Remix API Support (including Lua bindings for addon creation)
  • Prepared PBR assets in GMA addons: prepare DDS replacements before renderer startup and reuse them on later launches (Windows x64).
  • Win64 legacy texture-hash replacement provider for Advanced Material Editor (protocol and safety notes)

Installation

  • Switch to the x86-64 branch of Garry's Mod on Steam

  • Ensure you've ran the vanilla game at least once, especially if you switched branches.

  • Download RTXLauncher (Use the newer nightly if available).

  • Windows

    • Run the launcher (as an Administrator)
  • Linux

    • Ensure Steam Play is forced for Garry's Mod with either Proton Experimental or another recent Proton build.
    • Run GModPatchTool
    • Make sure it's marked as executable chmod +x ./RTXLauncher.Avalonia.Linux, and run it.
  • Select the Release Channel (Stable or Nightly)

  • Select Start Quick Install on the main screen and follow the prompts when asked.

  • Once it's finished, press Launch Game at the bottom of the launcher.

Multiplayer

Multiplayer works best when the server/host has this addon and the cvar sv_allowcslua 1 set.

You can join servers without the addon but you will experience visual issues.

Support

Recommended Resources

HDRI Editor

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RTX for Garry's Mod.

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