Godot 4.7 multiplayer template with Steam and LAN (ENet) modes.
- Checkbox — Steam mode (default) or LAN mode.
- Host — Steam lobby or LAN server (ENet, port
7777). - Join — LAN: connect to an IP (default
127.0.0.1). Steam: friends overlay. - ESC — open/close the menu. Leave — exit and return to the menu.
Play with your friends! Host a lobby, then invite them from the Steam friends overlay (right-click -> Join Game).
Open the editor and go to Debug -> Customize Run Instances -> enable
Multiple Instances and set it to 2. Then run:
- Instance 1 -> LAN mode -> Host.
- Instance 2 -> LAN mode -> Join
127.0.0.1.
Made by Rwynd