SkyFire is a MMORPG Framework based mostly on C++.
SkyFireEMU is a MMORPG Framework based mostly on C++. It is completely open-source, and is community supported. It is derived from CactusEmu, TrinityCore, and MaNGOS, the Massive Network Game Object Servers, and is based on the code of their projects with extensive changes over time to optimize, improve and cleanup the code base at the same time as improving the in game mechanics and functionality.
It is completely open source; community involvement is highly encouraged.
If you wish to contribute ideas or code please visit our site linked below or make pull requests to our Github repository.
For further information on the SkyFire project, please visit our project website at projectskyfire.org.
MoP 5.4.8 Build 18414
- Platform/Architecture:
- Ubuntu 24.04 LTS: x86_64
- Windows 11: x86_64
- Windows 10: x86_64
- Windows Server 2025: x86_64
- Windows Server 2022: x86_64
- Processor with SSE2 support.
- C++23-capable compiler:
- GCC 14.0 or newer on Linux.
- MSVC 19.44.35217.0 or newer with Visual Studio 2022 on Windows.
- CMake:
- 3.27.7 or newer on Linux.
- 4.1.2 or newer on Windows.
- Boost 1.91.0. Set
BOOST_ROOTwhen Boost is installed outside the system prefix. - OpenSSL 4.0.0 with the legacy provider module available.
- MySQL client development libraries.
- MySQL 9.7 is the tested Windows install.
- On Ubuntu, install the distro client development package such as
default-libmysqlclient-dev.
- Ninja is recommended for Linux builds.
Detailed installation guides are available in the wiki for
Windows, Fedora 39, Ubuntu 24.04 and Mac OSX.
Please use the search function before you report issues. SkyFire Issue Tracker.
Fixes are submitted as pull requests.
License: GPL 3.0
Read file LICENSE
Read file THANKS
Forum: https://www.projectskyfire.org/
Database Releases: https://github.com/ProjectSkyfire/SkyFire_548/releases
