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PrismarineJS
/
mineflayer-pathfinder
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Fork
107
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312
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46
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20
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Security and quality
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More items
Comfortable display density
Compact display density
Plan upward swimming and shore exits
#394
·
Camilo404
opened
Sep 25, 2026
·
·
Prevent diagonal corner cuts and raised diagonal jumps
#393
·
Camilo404
opened
Sep 25, 2026
·
·
Fix GoalLookAtBlock reach for overhead blocks
#392
·
Camilo404
opened
Sep 25, 2026
·
·
1
Bump mocha from 11.8.0 to 12.0.2
dependencies
javascript
#389
·
dependabot[bot]
opened
Sep 21, 2026
Bot
·
·
1
Classify blocks by defaultState for runtime-state editions (Bedrock)
#388
·
Pix3lPirat3
opened
Sep 20, 2026
·
·
fix: use item enchantment API when selecting harvest tools
#387
·
hatrd
opened
Sep 19, 2026
·
·
fix: discard paths invalidated by path_update listeners
#386
·
hatrd
opened
Sep 19, 2026
·
·
fix: measure solid landing drop from feet height
#385
·
hatrd
opened
Sep 19, 2026
·
·
fix: recognize water-containing blocks in movement planning and waypoints
#384
·
hatrd
opened
Sep 19, 2026
·
·
createHuman: bridge over gaps the way a player does
#382
·
u9g
opened
Sep 12, 2026
Member
·
·
12
createHuman: cap the wait for the head to settle
#376
·
u9g
opened
Sep 7, 2026
Member
·
·
4
canOpenDoors: open wooden doors too, and never dig what it would open
#373
·
cleverark
opened
Sep 4, 2026
Contributor
·
·
Clear the placing state after a useOne click (gates stalled with no_scaffolding_blocks)
#371
·
cleverark
opened
Sep 4, 2026
Contributor
·
·
Fix BinaryHeapOpenSet sift-down off-by-one and GoalCompositeAll heuristic sentinel
#369
·
Jac0bXu
opened
Aug 13, 2026
·
·
Fix futility check
#365
·
vRXDk5U
opened
Jun 10, 2026
·
·
1
Fix 1.21.x pathfinder collision bug by slightly expanding client hitbox
#364
·
invisbleia
opened
Jun 4, 2026
·
·
3
Release 2.5.0
#361
·
rom1504bot
opened
Mar 30, 2026
·
·
Fix goto() resolving when bot is stuck and no path exists
#357
·
lightningbat
opened
Dec 29, 2025
·
·
Pillar jumping bug fix
#356
·
BF5258
opened
Dec 29, 2025
·
·
1
1
Fixed Towering issue
#348
·
Hatadi-v
opened
Apr 20, 2025
·
·
8
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