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Hidcfghjytrs#3

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ialwayswin503 wants to merge 3 commits into
Nintendoboi222:mainfrom
ialwayswin503:main
Open

Hidcfghjytrs#3
ialwayswin503 wants to merge 3 commits into
Nintendoboi222:mainfrom
ialwayswin503:main

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Pull request overview

This PR appears to extend the bit-planes game with initial “bomb” assets/state and adds a GitHub Actions workflow to deploy the repository as a static site to GitHub Pages.

Changes:

  • Add bomb / bombDrop sprite entries and initialize bomb counts on the plane entity.
  • Introduce new (intended) bomb-deployment logic and tweak catapultPilot() thrust behavior.
  • Add a Pages deployment workflow (static.yml) that uploads the repository and deploys it to GitHub Pages.

Reviewed changes

Copilot reviewed 2 out of 2 changed files in this pull request and generated 3 comments.

File Description
bit-planes/index37ad.js Adds bomb-related sprites/state and attempts to add bomb deployment logic (currently breaks parsing / conflicts with existing function names).
.github/workflows/static.yml Adds a GitHub Pages deployment workflow that uploads the repo as the Pages artifact and deploys it.

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Comment thread bit-planes/index37ad.js
Comment on lines +1099 to +1119
function r(M, j, t = !1) {
if (M.has(j)) {
if (j.bombs > 0) {
j.bombs--;
const i = (function (M) {
const j = new e.a(M);
return (
j.move(Object(y.a)(M.position, Object(y.e)(M.normal, -12))),
(j.angle = -45),
(j.velocity = Object(y.a)(Object(y.c)(M.velocity), Object(y.e)(M.normal, -20))),
(j.forward = Object(y.c)(M.forward)),
(j.normal = Object(y.c)(M.normal)),
j
);
})(j);
j.timeout(N.n, () => (i.justDeployed = !1)), Object(L.a)(M, i, t), M.add(i);
}

}, 10 * N.n));
}
}
Comment thread bit-planes/index37ad.js
Comment on lines 407 to +410
(this.missiles = e.i),
(this.maxMissiles = e.i),
(this.maxbombs = e.i),
(this.bombs = e.i),
Comment thread bit-planes/index37ad.js
Comment on lines 431 to 433
{ v: Object(u.u)(-9, 8), r: 2.5 },

]);
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2 participants