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2 changes: 1 addition & 1 deletion config/InventoryHUD/curios.json
Original file line number Diff line number Diff line change
@@ -1 +1 @@
{"head":{"x":0,"y":20,"enabled":false,"halign":"LEFT","valign":"TOP"},"ring_2":{"x":0,"y":120,"enabled":false,"halign":"LEFT","valign":"TOP"},"trinket":{"x":0,"y":40,"enabled":false,"halign":"LEFT","valign":"TOP"},"blue_trinket":{"x":0,"y":60,"enabled":false,"halign":"LEFT","valign":"TOP"},"charm":{"x":0,"y":60,"enabled":false,"halign":"LEFT","valign":"TOP"},"belt":{"x":79,"y":19,"enabled":true,"halign":"LEFT","valign":"BOTTOM"},"ring":{"x":0,"y":100,"enabled":false,"halign":"LEFT","valign":"TOP"},"back":{"x":0,"y":140,"enabled":false,"halign":"LEFT","valign":"TOP"},"necklace":{"x":0,"y":160,"enabled":false,"halign":"LEFT","valign":"TOP"},"red_trinket":{"x":0,"y":200,"enabled":false,"halign":"LEFT","valign":"TOP"},"body":{"x":0,"y":180,"enabled":false,"halign":"LEFT","valign":"TOP"},"charm_2":{"x":0,"y":60,"enabled":false,"halign":"LEFT","valign":"TOP"}}
{"head":{"x":0,"y":20,"enabled":false,"halign":"LEFT","valign":"TOP"},"ring_2":{"x":0,"y":120,"enabled":false,"halign":"LEFT","valign":"TOP"},"trinket":{"x":0,"y":40,"enabled":false,"halign":"LEFT","valign":"TOP"},"blue_trinket":{"x":0,"y":60,"enabled":false,"halign":"LEFT","valign":"TOP"},"charm":{"x":0,"y":60,"enabled":false,"halign":"LEFT","valign":"TOP"},"belt":{"x":123,"y":33,"enabled":true,"halign":"LEFT","valign":"BOTTOM"},"ring":{"x":0,"y":100,"enabled":false,"halign":"LEFT","valign":"TOP"},"back":{"x":0,"y":140,"enabled":false,"halign":"LEFT","valign":"TOP"},"necklace":{"x":0,"y":160,"enabled":false,"halign":"LEFT","valign":"TOP"},"red_trinket":{"x":0,"y":200,"enabled":false,"halign":"LEFT","valign":"TOP"},"body":{"x":0,"y":180,"enabled":false,"halign":"LEFT","valign":"TOP"},"charm_2":{"x":0,"y":60,"enabled":false,"halign":"LEFT","valign":"TOP"}}
1 change: 1 addition & 0 deletions config/alexsmobs.toml
Original file line number Diff line number Diff line change
Expand Up @@ -274,6 +274,7 @@
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
#Range: 0 ~ 1000
elephantSpawnWeight = 0
elephantTraderSpawnChance = 0
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
#Range: > 0
elephantSpawnRolls = 0
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38 changes: 0 additions & 38 deletions config/blockcarpentry-common.toml
Original file line number Diff line number Diff line change
Expand Up @@ -8,42 +8,4 @@
[blocks]
#Determines whether you have to sneak when placing vertical slabs, when set to false, frame slabs will always be placed on the side of the block; when set to true, frame slabs will be placed like vanilla slabs, and you have to sneak in order to make place vertical slabs (default: true)
sneak_for_vertical_slabs = true
#Whether the bounding box should be recalculated everytime a corner of a frame or illusion cube block is moved. Setting this to "true" can cause lag spikes on low-end PCs during the calculation process.
complex_bounding_boxes = true
#Whether the collapsable blocks should use the complex quad calculation method for their faces. When set to "true", the model will look smoother, but the calculation is more resource-intensive. When set to "false", the vanilla system is used instead.
complex_quad_calculations = true
#Determines whether the player can use coal, charcoal or glowstone dust to let frame or illusion blocks glow.
lighting_enabled = true
#Determines whether the player can use blue ice or honey blocks to increase the frame or illusion block's friction.
friction_enabled = true
#Maximum amount of friction modification of a frame or illusion block. Normally, a block has a friction of 0.6. Larger values make the block seem more sticky. However, values > 1 seem to negate the effect.
#Range: 0.6 ~ 1.7976931348623157E308
friction_max = 1.0
#Minimum amount of friction modification of a frame or illusion block. Normally, a block has a friction of 0.6. Smaller values make the player move faster over the block.
#Range: 0.0 ~ 0.6
friction_min = 0.2
#The factor, with which the friction is modified, when the corresponding block is applied to the frame or illusion block. Factor 1 means nothing will change at all!
#Range: 1.0 ~ 1.7976931348623157E308
friction_modifier = 1.05
#Determines whether the player can use flint or the obsidian compound chunk to increase the frame or illusion block's explosion resistance value.
explosion_resistance_enabled = true
#Maximum amount of explosion resistance modification of a frame or illusion block. For comparison: Stone has 6, Obsidian has 1200.
#Range: 1.0 ~ 1.7976931348623157E308
explosion_resistance_max = 1200.0
#The factor, with which the explosion resistance is modified with a single Flint item. With the default values, 123 Flint items are required to achieve maximum explosion resistance.
#Range: 1.0 ~ 1.7976931348623157E308
explosion_resistance_modifier = 1.05
#Determines whether the player can use bone meal to allow for plants planted on top of frame or illusion blocks.
sustainability_enabled = true
#Determines whether the player can use experience bottles to give frame or illusion blocks the same enchanting power that bookshelves have.
enchant_power_enabled = true
#Determines whether the player can use nether stars on frame or illusion blocks such that certain entities (such as the Ender Dragon and the Wither) can no longer destroy frame or illusion blocks.
entity_destroy_modifier_enabled = true

#Client settings
[client]
#Whether the discord server invitation should be displayed when entering a world.
show_discord_invitation = false
#Set to true, if the discord server invitation message should only be shown once. If set to false, you can manually disable the message via the "show_discord_message" config entry.
only_show_invitation_once = false

14 changes: 0 additions & 14 deletions config/colossalchests-common.toml
Original file line number Diff line number Diff line change
Expand Up @@ -24,20 +24,6 @@
ejectItemsOnDestroy = false
#If the higher tier metal variants (including diamond and obsidian) can be crafted.
metalVariants = true
#Multiplier for the number of inventory slots for this chest material.
chestInventoryMaterialFactorDiamond = 4.0
#Multiplier for the number of inventory slots for this chest material.
chestInventoryMaterialFactorObsidian = 4.0
#Multiplier for the number of inventory slots for this chest material.
chestInventoryMaterialFactorIron = 2.0
#Multiplier for the number of inventory slots for this chest material.
chestInventoryMaterialFactorWood = 1.0
#Multiplier for the number of inventory slots for this chest material.
chestInventoryMaterialFactorCopper = 1.666
#Multiplier for the number of inventory slots for this chest material.
chestInventoryMaterialFactorGold = 3.0
#Multiplier for the number of inventory slots for this chest material.
chestInventoryMaterialFactorSilver = 2.666

[general.colossal_chest]
#If the chest should visually open when someone uses it.
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7 changes: 0 additions & 7 deletions config/everycomp-registry.toml
Original file line number Diff line number Diff line change
Expand Up @@ -44,10 +44,6 @@
[wood_type.the_vault]
chromatic = true
driftwood = true
tenos = true
velara = true
wooden = true
overgrown_wooden = true

[leaves_type]

Expand Down Expand Up @@ -79,6 +75,3 @@
yellow_blossom = true
red_blossom = true

[leaves_type.the_vault]
velara = true

1 change: 0 additions & 1 deletion config/fml.toml
Original file line number Diff line number Diff line change
Expand Up @@ -5,4 +5,3 @@ splashscreen = true
defaultConfigPath = "defaultconfigs"
# max threads for parallel loading : -1 uses Runtime#availableProcessors
maxThreads = -1

53 changes: 4 additions & 49 deletions config/ftbbackups2.json
Original file line number Diff line number Diff line change
Expand Up @@ -7,25 +7,10 @@
"notify_op_only": true,
// Don't send backup status at all
"do_not_notify": false,
/* Backup retention mode. Valid Modes: MAX_BACKUPS, TIERED
Note: TIERED mode is an experimental feature, Use at your own risk.
*/
"retention_mode": "MAX_BACKUPS",
// Applies to retention_mode:MAX_BACKUPS, Sets the maximum number of backups to keep
// Maximum number of backups to keep
"max_backups": 5,
// Applies to retention_mode:TIERED, The latest x number of backups will be retained
"keep_latest": 5,
// Applies to retention_mode:TIERED, Sets number of hourly backups to keep
"keep_hourly": 1,
// Applies to retention_mode:TIERED, Sets number of daily backups to keep
"keep_daily": 1,
// Applies to retention_mode:TIERED, Sets number of weekly backups to keep
"keep_weekly": 1,
// Applies to retention_mode:TIERED, Sets number of monthly backups to keep
"keep_monthly": 1,
/* This is done with an implementation of cron from the Quartz java library.
More info here
(http://www.cronmaker.com)
/* This is done with Javas implementation of cron, More info here
(https://www.cronmaker.com)
*/
"backup_cron": "0 0 */2 * * ?",
// Time between manual backups using the command
Expand All @@ -34,38 +19,8 @@
"only_if_players_been_online": true,
// Additional directories to include in backup
"additional_directories": [],
/* Additional files and directories to include in backup.
Can specify a file name, path relative to server directory or wildcard file path
Examples: (All file paths are relative to server root)
fileName.txt Any/all file named "fileName.txt"
folder/file.txt Exact file path
folder/ Everything in this folder
path/starts/with* Any files who's path starts with
*path/ends/with.txt Any files who's path ends with
*path/contains* Any files who's path contains
*/
"additional_files": [],
// Display file size in backup message
"display_file_size": false,
// backup location
"backup_location": ".",
// Specify the backup format. Valid options are ZIP and DIRECTORY
"backup_format": "ZIP",
// Minimum free disk space in MB. If a backup's creation would leave less than this amount of disk space remaining, the backup will be aborted.
"minimum_free_space": 0,
// If the previous backup failed due to lack of space, the oldest backup will be deleted to free space.
"free_space_if_needed": false,
/* Specify files or folders to be excluded.
Can specify a file name, path relative to server directory or wildcard file path
Examples: (All file paths are relative to server root)
fileName.txt Any/all file named "fileName.txt"
folder/file.txt Exact file path
folder/ Everything in this folder
path/starts/with* Any files who's path starts with
*path/ends/with.txt Any files who's path ends with
*path/contains* Any files who's path contains
*/
"excluded": [],
// The dimension used when creating backup preview image, specify "all" to enable automatic detection of primary dimension (can be very slow)
"preview_dimension": "minecraft:overworld"
"backup_location": "."
}
22 changes: 11 additions & 11 deletions config/inventoryhud-client.toml
Original file line number Diff line number Diff line change
Expand Up @@ -27,16 +27,16 @@
#Show/Hide armor
showArmor = true
#Show/Hide armor
showMain = true
showMain = false
#Show/Hide armor
showOff = true
showOff = false
#Show/Hide armor
showArrows = false
#Show/Hide armor
showInv = false
#Armor HUD durability view (PERCENTAGE, DAMAGE, DAMAGE LEFT)
#Allowed Values: PERCENTAGE, DAMAGE, DAMAGE_LEFT, OFF
armView = "DAMAGE_LEFT"
armView = "PERCENTAGE"
#Show item durability bar
armBars = false
#Move all items at once or each one
Expand All @@ -47,7 +47,7 @@
showCount = false
#ArmorHUD scale in persentage from 50 to 150
#Range: 50 ~ 150
armScale = 75
armScale = 50
#Show Armor HUD when debug menu is open
armWithDebug = true
#Show arrows count when no weapon in your hands
Expand Down Expand Up @@ -98,25 +98,25 @@
armValign = "BOTTOM"
#Armor HUD horizontal align
#Allowed Values: LEFT, MIDDLE, RIGHT
armHalign = "MIDDLE"
armHalign = "RIGHT"
#Armor HUD position (X)
#Range: -9999 ~ 9999
xArmPos = 0
xArmPos = 174
#Armor HUD position (Y)
#Range: -9999 ~ 9999
yArmPos = 70
yArmPos = 36
#Potion HUD vertical align
#Allowed Values: TOP, CENTER, BOTTOM
potValign = "CENTER"
potValign = "TOP"
#Potion HUD horizontal align
#Allowed Values: LEFT, MIDDLE, RIGHT
potHalign = "LEFT"
potHalign = "RIGHT"
#Potion HUD position (X)
#Range: -9999 ~ 9999
xPotionPos = 2
xPotionPos = 24
#Potion HUD position (Y)
#Range: -9999 ~ 9999
yPotionPos = 46
yPotionPos = 3
#Helmet position (X)
#Range: -9999 ~ 9999
helmPosX = 103
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11 changes: 2 additions & 9 deletions config/jade/jade_plugins.json
Original file line number Diff line number Diff line change
Expand Up @@ -3,12 +3,12 @@
"horse_inventory": true,
"total_ench_power": true,
"chicken_egg": true,
"horse_stat": true,
"jukebox": true,
"horse_stat": true,
"brewing_stand": true,
"animal_owner": false,
"inventory": true,
"note_block": true,
"inventory": true,
"beehive": true,
"player_head": true,
"lectern": true,
Expand All @@ -34,9 +34,6 @@
"redstone": true,
"fe": true
},
"chunkymcchunkface": {
"show_time": true
},
"mekanism": {
"infuse_type": true,
"gas": true,
Expand All @@ -45,10 +42,6 @@
"slurry": true,
"energy": true
},
"shetiphiancore": {
"hud.rgb16": true,
"hud.redstone": true
},
"jade": {
"block_states": false,
"entity_armor": true,
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15 changes: 2 additions & 13 deletions config/jei/ingredient-list-mod-sort-order.ini
Original file line number Diff line number Diff line change
Expand Up @@ -51,6 +51,7 @@ Supplementaries
The Weirding Gadget
Thermal Expansion
Thermal Series
Titanium
Torchmaster
Trash Cans
Twigs
Expand All @@ -69,18 +70,6 @@ Iron Generators
Flux Networks
Patchouli
Enercell
VHSMP Mod
CraftTweaker
Fairy Lights
AE2 Things
Additional Lanterns
Chipped
Chunky McChunkFace
Connected Glass
Glassential
ME Requester
Rechiseled
Rechiseled: Create
Rotten Creatures
VaultIntegrations
Xaero's Minimap
Xaero's World Map
1 change: 0 additions & 1 deletion config/jei/ingredient-list-type-sort-order.ini
Original file line number Diff line number Diff line change
Expand Up @@ -4,4 +4,3 @@ mekanism.api.chemical.infuse.InfusionStack
mekanism.api.chemical.pigment.PigmentStack
mekanism.api.chemical.slurry.SlurryStack
net.minecraftforge.fluids.FluidStack
net.minecraft.world.effect.MobEffectInstance
24 changes: 1 addition & 23 deletions config/jei/recipe-category-sort-order.ini
Original file line number Diff line number Diff line change
Expand Up @@ -132,6 +132,7 @@ botanypots:crop
botanypots:soil
the_vault:altar_chest
the_vault:coin_pile
the_vault:completion_crate
the_vault:cube_block
the_vault:gilded_chest
the_vault:gilded_chest_raw
Expand All @@ -145,26 +146,3 @@ the_vault:wooden_chest
the_vault:wooden_chest_raw
thermal:crystallizer
the_vault:vault_recycler
chipped:alchemy_bench
chipped:botanist_workbench
chipped:carpenters_table
chipped:glassblower
chipped:loom_table
chipped:mason_table
chipped:mechanist_workbench
enchdesc:compatible_items
jeed:effects
rechiseled:chiseling
the_vault:completion_crate_elixir
the_vault:completion_crate_kill
the_vault:completion_crate_mono
the_vault:completion_crate_paradox
the_vault:completion_crate_scavenger
the_vault:enigma_chest
the_vault:flesh_chest
the_vault:gilded_strongbox
the_vault:hardened_chest
the_vault:living_strongbox
the_vault:ornate_strongbox
the_vault:pulverizing
the_vault:smelting
2 changes: 1 addition & 1 deletion config/oculus.properties
Original file line number Diff line number Diff line change
@@ -1,5 +1,5 @@
#This file stores configuration options for Iris, such as the currently active shaderpack
#Sat Jun 08 08:26:30 BRT 2024
#Sun Jun 09 18:43:31 BRT 2024
colorSpace=SRGB
disableUpdateMessage=false
enableDebugOptions=false
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1 change: 0 additions & 1 deletion config/polymorph-integrations.toml
Original file line number Diff line number Diff line change
Expand Up @@ -13,7 +13,6 @@ toms_storage = true
sophisticatedcore = true
refinedstorage = true
prettypipes = true
fastsuite = true
fastbench = true
cyclic = true

4 changes: 2 additions & 2 deletions config/powah.json5
Original file line number Diff line number Diff line change
Expand Up @@ -27,8 +27,8 @@
// List of heat source blocks used under Thermo Generator.
"heat_blocks": {
"minecraft:lava": 1000,
"powah:blazing_crystal_block": 2800,
"minecraft:magma_block": 800
"minecraft:magma_block": 800,
"powah:blazing_crystal_block": 2800
},
// Energy produced per fuel tick in the Furnator.
"energy_per_fuel_tick": 30,
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2 changes: 1 addition & 1 deletion config/reforgium-renderer.properties
Original file line number Diff line number Diff line change
@@ -1,5 +1,5 @@
#Reforgium properties file
#Sat Jun 08 08:22:39 BRT 2024
#Sun Jun 09 18:40:40 BRT 2024
fix-exterior-vertex-lighting=auto
ambient-occlusion-mode=auto
always-tesselate-blocks=auto
12 changes: 5 additions & 7 deletions config/shetiphiancore-client.toml
Original file line number Diff line number Diff line change
@@ -1,15 +1,13 @@
#Adjust the default way RGB16 handles dyes
#RYB = blending is used to mix the colors
#True = RYB blending is used to mix the colors
# > Like mixing paint, the dye will be added to the existing color
# > Sneak-Click to set to dye color
#
#RGB = Direct value manipulation
#False = Direct RGB value manipulation
# > Click to increase, Sneak-Click to decrease
#
#RYB is easier to use but RGB is more precise
#Allowed Values: RGB, RYB
color_blend_mode = "RYB"
#Tool Modes can be changed via Sneak+Scroll and/or Keybinding (default PageUp/Down)
#Allowed Values: KEYBINDING, SNEAK_SCROLL, BOTH
tool_mode_change = "BOTH"
use_color_blend_mode = true
#In addition to Sneak+Scroll, Tool Modes can be changed with Sneak+PageUp/Down
keys_change_tool_mode = true

2 changes: 1 addition & 1 deletion config/sophisticatedcore-client.toml
Original file line number Diff line number Diff line change
Expand Up @@ -2,7 +2,7 @@
#Client Settings
[client]
#Positions where sort buttons can display to help with conflicts with controls from other mods
#Allowed Values: TITLE_LINE_RIGHT, BELOW_UPGRADES, BELOW_UPGRADE_TABS, HIDDEN
#Allowed Values: TITLE_LINE_RIGHT, ABOVE_UPGRADES, BELOW_UPGRADES, BELOW_UPGRADE_TABS, HIDDEN
sortButtonsPosition = "TITLE_LINE_RIGHT"
#Whether click sound should play when custom buttons are clicked in gui
playButtonSound = true
Expand Down
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