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Things We Got
LukeZurg22 edited this page Dec 4, 2025
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By no means is this list exhaustive. The Todo-Lists on the NSB are extensive, and there is always more planned. Nerfs applied to each of these entries in other forks may not exist here.
- Proper MRP Ruleset (See Rules)
- Revised Roles
- Custom Lore
- Custom Ships + Reach III
- Custom Textures
- Ship AIs
- Ship / Grid Collision Damage
- Ambient Occlusion
- Crawling
- Buyable POIs
- R&D Computer Graphical Tech Tree
- Artifact Analyzer Node UI
- Classic Artifact (Effects on-Trigger)
- Expanded Blueprinting (without lathe nerfs)
- Expedition Payouts
- Improved Bounty Implementations
- Dedicated Expeditions Command Role (Militia Coordinator)
- Truly Infectious Zombies + Cure
- Surgery
- Fast Ships
- Higher Stack Sizes + Spritework
- Pipe Layering / Stacking & Atmos Rework
- Material Silos
- Salvage Wreck Claimant Stakes
- Ship Guns, Missiles, Lasers
- Warp Drive and Shields
- Hostile AI Ship Ghost Role
- Lavaland Kinetic Weapons
- Better Portable Rechargers
- Anti-Silicon Ion Weaponry
- Cassette Tapes
- Custom Text Highlighting + Lore-Centric Special Text Highlighting
- Craftable Stairs
- Coffee Machines
- Craftable Fans
- Decal Spraypainter
- Emancipation Grid (trash-cleanup machine)
- Fentanyl
- Gilded pAI's
- Nice Music & Art
- Occasional D&D-Esque Mini-Campaigns
- Smoothly-Animated Airlocks
- Felinids
- Chitinids
- Time Transfer Tool (rare circumstances, largely unused)
- GetTileCount Command
- Bank and Checkbalance Commands
- Node Scanner Command