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Things We Got

LukeZurg22 edited this page Dec 4, 2025 · 39 revisions

Foreword

By no means is this list exhaustive. The Todo-Lists on the NSB are extensive, and there is always more planned. Nerfs applied to each of these entries in other forks may not exist here.

General

  • Proper MRP Ruleset (See Rules)
  • Revised Roles
  • Custom Lore
  • Custom Ships + Reach III
  • Custom Textures
  • Ship AIs
  • Ship / Grid Collision Damage
  • Ambient Occlusion
  • Crawling
  • Buyable POIs

Departmental

Science (NullSci~)

  • R&D Computer Graphical Tech Tree
  • Artifact Analyzer Node UI
  • Classic Artifact (Effects on-Trigger)
  • Expanded Blueprinting (without lathe nerfs)

Expeditionary

  • Expedition Payouts
  • Improved Bounty Implementations
  • Dedicated Expeditions Command Role (Militia Coordinator)
  • Truly Infectious Zombies + Cure

Medical

  • Surgery
  • Fast Ships

Salvage & Engineering

  • Higher Stack Sizes + Spritework
  • Pipe Layering / Stacking & Atmos Rework
  • Material Silos
  • Salvage Wreck Claimant Stakes

Combat

  • Ship Guns, Missiles, Lasers
  • Warp Drive and Shields
  • Hostile AI Ship Ghost Role
  • Lavaland Kinetic Weapons
  • Better Portable Rechargers
  • Anti-Silicon Ion Weaponry

Miscellaneous

  • Cassette Tapes
  • Custom Text Highlighting + Lore-Centric Special Text Highlighting
  • Craftable Stairs
  • Coffee Machines
  • Craftable Fans
  • Decal Spraypainter
  • Emancipation Grid (trash-cleanup machine)
  • Fentanyl
  • Gilded pAI's
  • Nice Music & Art
  • Occasional D&D-Esque Mini-Campaigns
  • Smoothly-Animated Airlocks

Other Races

  • Felinids
  • Chitinids

Extra Admin Tools

  • Time Transfer Tool (rare circumstances, largely unused)
  • GetTileCount Command
  • Bank and Checkbalance Commands
  • Node Scanner Command

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