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Pseudo-Ported Monolith's Turret Line of Sight Changes - #197
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Resolves this (#171) Issue |
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About the PR
This is """ported""" from Monolith. I mention it like this because most of the original code involved was removed and replaced with something that actually worked. The code they had, as far as the PR i was seeing, caused a bug wherein a turret would continue to shoot through walls despite no line of sight- defeating the entire purpose of LINE OF SIGHT in the title.
Why / Balance
Ever felt that turrets weren't annoying enough? That the game could be a little more cruel? That the joys of hiding behind windows and using laser guns just weren't good enough and had to be dealt with like a rabid animal in a petting zoo? Well, here's a classic: making turrets more evil.
How to Test
Stand behind a window with a turret on the other side. See what happens. Do the same with a wall.
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Breaking Changes (For Other Forks)
Other forks should not have any issues, unless the Wall tag is removed.