EEVEE F3D Render Settings speed-up - #729
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Speed up changing F3D render settings in EEVEE by bypassing shader compilation by using attribute nodes
Unfortunately this only applies when changing the F3D render settings directly, i.e. it doesn't apply when previewing an empty's lighting settings (for sm64 areas or oot scene empties) and changing that empty's settings. In that case it falls back to slowly recompiling the shaders
This relies on the "View Layer" attribute type for attribute shader nodes from Blender 3.4.0+ hence the version checks