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Language tweaking #90
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| Original file line number | Diff line number | Diff line change |
|---|---|---|
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@@ -10,13 +10,13 @@ | |
| <text>Nowhere, I changed my mind.</text> | ||
| </string> | ||
| <string id="st_tm_guide_213"> | ||
| <text>Whoops, I can�t afford this.</text> | ||
| <text>Seems like I can’t afford this.</text> | ||
| </string> | ||
| <string id="st_tm_guide_214"> | ||
| <text>On second thought, maybe now is not a good time to travel.</text> | ||
| </string> | ||
| <string id="gar_bandit_robbery_112"> | ||
| <text>I don�t think so.</text> | ||
| <text>I don’t think so.</text> | ||
|
Owner
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. There should not be a diff on this line. Your text editor seems to have re-encoded the UTF-8 file as Windows-1252 and replaced |
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| </string> | ||
| <string id="gar_bandit_robbery_122"> | ||
| <text>Not today.</text> | ||
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@@ -31,13 +31,13 @@ | |
| <text>You must wait for the transmission to finish.</text> | ||
| </string> | ||
| <string id="tips_wait_emission_finish"> | ||
| <text>You must wait for the emission to finish.</text> | ||
| <text>It's not safe to travel during the emission.</text> | ||
|
Owner
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| </string> | ||
| <string id="no_sleep_during_emission"> | ||
| <text>You cannot sleep through an emission!</text> | ||
| <text>You cannot sleep through an emission.</text> | ||
| </string> | ||
| <string id="nothing_to_repair"> | ||
| <text>Nothing to repair!</text> | ||
| <text>Nothing to repair.</text> | ||
| </string> | ||
| <string id="st_stash_emptied"> | ||
| <text>Stash emptied:</text> | ||
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@@ -46,7 +46,7 @@ | |
| <!-- NPCs --> | ||
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| <string id="yan_levshas_crew"> | ||
| <text>Lefty�s crew member</text> | ||
| <text>Lefty’s crew member</text> | ||
|
Owner
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| </string> | ||
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| <!-- Equipment --> | ||
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@@ -143,4 +143,4 @@ | |
| <text>(preparing)</text> | ||
| </string> | ||
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| </string_table> | ||
| </string_table> | ||
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Not a fan of this change; it fails to convey the surprise of the original.
Context: From what I remember, this dialog is a work-around for a bug in the vanilla game that enables the player to select a fast-travel point, break out of the dialog, go spend some money, re-enter the dialog, and re-select the travel point even if it can no longer be afforded.
The dialog is meant to purport that the player has mistakenly selected the unaffordable travel point, even though it's actually the game's programming that has mistakenly made it possible to re-select.
I don't think the original dialog needs changing, but if you must, a better replacement dialog would be:
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I don't really know is these things existed in English localization, but in Russian 'Whoops' sounded just wrong for a man like Scar. Most of his dialogues leave an impression of a man in his fourties with an always straight face. Probably just my portrait of him and I might be wrong, but there's never something like 'Whoops' in the original game. I recall we discussed this in Steam chats, and you did not oppose this change back then.
Yeah, I like that compromise as well. It’s something that’s kinda in-between.