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Fix production startup recovery state
CI
#161:
Pull request
#122
opened by
BrandDead
1m 48s
fix/production-startup-resilience
fix/production-startup-resilience
1m 48s
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Production art v1: portable rigged character and PBR package pipeline
CI
#160:
Pull request
#121
synchronize by
BrandDead
48s
feat/production-art-package-v1
feat/production-art-package-v1
48s
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Production art v1: portable rigged character and PBR package pipeline
CI
#159:
Pull request
#121
opened by
BrandDead
1m 53s
feat/production-art-package-v1
feat/production-art-package-v1
1m 53s
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Merge pull request #120 from BrandDead/feat/1208-las-olas-visual-show…
CI
#158:
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2d80761
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1m 26s
main-tL2525
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Merge pull request #119 from BrandDead/feat/modern-gameplay-completion
CI
#157:
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2a28c84
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1m 24s
main-tL2525
main-tL2525
1m 24s
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feat: recover beta work and add Modern Ops FPS/TPS slice
CI
#156:
Pull request
#119
synchronize by
BrandDead
48s
feat/modern-gameplay-completion
feat/modern-gameplay-completion
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feat: recover beta work and add Modern Ops FPS/TPS slice
CI
#155:
Pull request
#119
opened by
BrandDead
1m 53s
feat/modern-gameplay-completion
feat/modern-gameplay-completion
1m 53s
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Merge pull request #118 from BrandDead/feat/driveby-bullet-camera
CI
#154:
Commit
c178861
pushed by
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2m 7s
main-tL2525
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feat: complete the drive-by bullet camera
CI
#153:
Pull request
#118
opened by
BrandDead
2m 8s
feat/driveby-bullet-camera
feat/driveby-bullet-camera
2m 8s
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refactor(npc): address code review — drop dead code, keep Zustand upd…
CI
#152:
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d1c87ef
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copilot/dev-oplan
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feat(beta): smoke tests + release checklist + project log; final vali…
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#151:
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6802d79
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copilot/dev-oplan
copilot/dev-oplan
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feat(npc): ghost crew engine + persistent store + City Feed banner + …
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#150:
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96f4094
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copilot/dev-oplan
copilot/dev-oplan
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feat(block-dna): grow library to 17 cards across tiers, stamp DNA on …
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#149:
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feat(assets): wire street sprites via manifest-driven resolver, fix a…
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#148:
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feat(assets): register 7 orphan runtime assets into manifest, wire au…
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#147:
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28m 20s
copilot/dev-oplan
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28m 20s
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1m 37s
copilot/dev-oplan
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Merge pull request #117 from BrandDead/feat/playable-territory-map
CI
#146:
Commit
d3829ed
pushed by
BrandDead
2m 7s
main-tL2525
main-tL2525
2m 7s
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feat: replace radar with playable street map
CI
#145:
Pull request
#117
opened by
BrandDead
2m 6s
feat/playable-territory-map
feat/playable-territory-map
2m 6s
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fix: resolve encounter lifecycle crash and layout clipping (#116)
CI
#144:
Commit
10ca29f
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2m 17s
main-tL2525
main-tL2525
2m 17s
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fix: resolve encounter lifecycle crash and layout clipping
CI
#143:
Pull request
#116
opened by
BrandDead
2m 18s
fix/encounter-scene-ready-gate
fix/encounter-scene-ready-gate
2m 18s
View #116
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feat: add unified territory encounter vertical slice (#115)
CI
#142:
Commit
a2edb70
pushed by
BrandDead
2m 15s
main-tL2525
main-tL2525
2m 15s
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feat: unify territory encounter vertical slice
CI
#141:
Pull request
#115
synchronize by
BrandDead
2m 13s
feat/unified-territory-encounter
feat/unified-territory-encounter
2m 13s
View #115
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Make the empire loop readable: vault, Maps recon, shooter HUD (#114)
CI
#140:
Commit
9b52c46
pushed by
BrandDead
2m 4s
main-tL2525
main-tL2525
2m 4s
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feat: unify territory encounter vertical slice
CI
#139:
Pull request
#115
synchronize by
BrandDead
2m 22s
feat/unified-territory-encounter
feat/unified-territory-encounter
2m 22s
View #115
View workflow file
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