I'm a passionate developer and programming streamer who loves building things from the ground up, with a strong "roll your own" mindset (except auth… we don’t do that 😄).
I primarily work in C#, and I focus on creating tools and systems that empower creativity, storytelling, and development.
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A platform for deep worldbuilding and storytelling. InfiniLore is designed to help creators build complex worlds with rich structures like:
It’s not just note-taking, it’s structured creativity at scale. |
A modern rework of the Photino ecosystem, focused on making lightweight desktop apps in .NET easier and cleaner. InfiniFrame aims to:
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A collection of reusable libraries and tools I’ve built over time. This includes:
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On my Twitch channel, AnnaSasDev, I do a lot of live coding:
My chat acts as my rubber ducky, helping me think through problems and keep moving forward. |
Languages
- C#
- TypeScript
- Python
- C++
Frameworks & Tools
- Blazor
- .NET (latest)
- Raylib.cs (for experiments & game dev)
- JetBrains Rider
- Obsidian (with my own plugins)
My whole brand is built around rubber duck debugging.
Instead of talking to a rubber duck, I talk to my chat,
and somehow… it works.




