Skip to content

changes from main to bg_check - #51

Merged
stalechilibeans merged 72 commits into
bg_checkfrom
main
Oct 29, 2025
Merged

stalechilibeans merged 72 commits into
bg_checkfrom
main

Conversation

@stalechilibeans

Copy link
Copy Markdown
Contributor

gotta solve all the stupid conflicts first

stalechilibeans and others added 29 commits October 19, 2025 21:43
- mario goes into the wallkick pose for a frame when bonking into invisible walls
- landing actions aren't cancelled by sliding
- mario bonking on small ledges has been reimplemented
- mario bonks more often on ledges
well not finished FINISHED but 'finished' enough for v2 or something
some minor adjustments are required but who cares for now
much successs. . . . . .
- restored unused SOUND_CLIMB_DOWN_TREE
- adjusted mama penguin's walking sounds to better match footage
- added comments for possible early drowning alert sounds
recovers by 2 every frame instead of 1
causes it to show up one frame sooner like footage
now it's based on pathminiteresa.p
(vanilla fish easter egg has also been disabled)
Replace individual rooms with rooms+lobby displaylists
@stalechilibeans
stalechilibeans merged commit 019f265 into bg_check Oct 29, 2025
1 check passed
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

6 participants