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Globed multiplayer

This project runs the official Globed v2 central and game-server images. They are separate services: the central server accepts players and the game server runs gameplay.

  1. Start the central server once: docker compose --profile globed up -d globed-central.
  2. Edit the generated core.toml in the globed-central-data volume. Set gd_api_base_url to your public GDPS API base (for example, https://gdps.example.com/database) and keep the generated gs_password secret.
  3. Configure the game server's generated config.toml with the central service URL, the same gs_password, and a public server_address such as udp://play.example.com:4349.
  4. Start the game server: docker compose --profile globed up -d globed-game.

Expose TCP and UDP 4340, TCP 4342, and TCP/UDP 4349. In the Globed client, enable custom servers and add tcp://your-host:4340.

Do not publish the generated game-server password or the internal control port beyond the game server.