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Fix clang-format violation in save_cache log line
Break long mlt_log_info() call into multi-line format to match the project's clang-format rules (same style as load_cache above).
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Lines changed: 4 additions & 1 deletion

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‎src/modules/placebo/gpu_context.c‎

Lines changed: 4 additions & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -196,7 +196,10 @@ static void save_cache(void)
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if (f) {
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fwrite(data, 1, size, f);
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fclose(f);
199-
mlt_log_info(NULL, "[placebo] Saved shader cache (%" PRIu64 " bytes) to %s\n", (uint64_t) size, path);
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mlt_log_info(NULL,
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"[placebo] Saved shader cache (%" PRIu64 " bytes) to %s\n",
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(uint64_t) size,
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path);
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}
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free(data);
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}

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