Description
Currently, SDE is missing two data containers related to fighter abilities: fighterabilities and fighterabilitiesbytype.
Fighter abilities carry following data:
"2": {
"disallowInHighSec": false,
"disallowInLowSec": false,
"displayName": "Stasis Webifier",
"displayNameID": 513537,
"iconID": 1284,
"targetMode": "itemTargeted",
"tooltipText": "Reduces the speed of the target",
"tooltipTextID": 516650
},
Out of those, personally I need just ID + name (translated into different languages) + disallow flags. Later I might need target mode as well.
I think it is good to have all the data from here.
Per-item fighter abilities have cooldowns, charge count, rearm time:
"23055": {
"abilitySlot0": {
"abilityID": 22
},
"abilitySlot1": {
"abilityID": 4,
"cooldownSeconds": 60.0
},
"abilitySlot2": {
"abilityID": 33,
"charges": {
"chargeCount": 18,
"rearmTimeSeconds": 4.0
}
}
},
Personally, I need all of the data (ability slot is nice-to-have, but not hard requirement).
Use Case
Data for a fitting tool, examples:
Example Response
See main body for examples
Description
Currently, SDE is missing two data containers related to fighter abilities:
fighterabilitiesandfighterabilitiesbytype.Fighter abilities carry following data:
Out of those, personally I need just ID + name (translated into different languages) + disallow flags. Later I might need target mode as well.
I think it is good to have all the data from here.
Per-item fighter abilities have cooldowns, charge count, rearm time:
Personally, I need all of the data (ability slot is nice-to-have, but not hard requirement).
Use Case
Data for a fitting tool, examples:
Example Response
See main body for examples