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.fvm
.fvmrc
# Miscellaneous
*.class
*.log
*.pyc
*.swp
.DS_Store
.atom/
.build/
.buildlog/
.history
.svn/
.swiftpm/
migrate_working_dir/
# IntelliJ related
*.iml
*.ipr
*.iws
.idea/
# The .vscode folder contains launch configuration and tasks you configure in
# VS Code which you may wish to be included in version control, so this line
# is commented out by default.
#.vscode/
# Flutter/Dart/Pub related
**/doc/api/
**/ios/Flutter/.last_build_id
.dart_tool/
.flutter-plugins-dependencies
.pub-cache/
.pub/
/build/
/coverage/
# Symbolication related
app.*.symbols
# Obfuscation related
app.*.map.json
# Android Studio will place build artifacts here
/android/app/debug
/android/app/profile
/android/app/release
# secrets / build-time env
.env
.env.local
ios/Config/Signing.xcconfig
# stray dumps / archives never belong in assets
*.gz
*.sql
*.dump
assets/**/*.gz
# android release signing (never commit)
android/key.properties
*.jks
*.keystore
# build outputs / release artifacts
dist/
*.apk
/apk
# Local-only dependency overrides (sibling path linking); never commit.
pubspec_overrides.yaml
# Firebase configurations
android/app/google-services.json
ios/Runner/GoogleService-Info.plist
firebase.json
# one-off local debug scratch files - had a handful of these lying around
# untracked for a while (fetch_apps.js, scratch_check_db.py, test_db2.dart,
# etc), gitignoring the common naming patterns so it doesn't happen again.
# not trying to catch every possible name, just the obvious ones.
scratch_*
**/scratch_test*.dart
**/*_db2.dart
/fetch_apps.js
#adding firebase_options back so that we dont commit it accidentally in future releases
lib/firebase_options.dart
# Local agent worktrees and execution ledgers.
/.worktrees/
/.superpowers/
.codegraph/
# Rendered previews of docs/*.svg — regenerate from the svg rather than
# committing them. The svg IS the source; these are just what gets pasted
# into Discord/issues, and they're ~750kb a piece.
docs/*.gif
docs/*.mp4