diff --git a/Makefile b/Makefile index 08ffe0e..52e43cb 100644 --- a/Makefile +++ b/Makefile @@ -8,11 +8,11 @@ GAME_TARGETS = kula kula3D kulatwo all: $(GAME_TARGETS) $(GAME_TARGETS): %: %/assets - $(MAKE) $(if $(WINDOWS),-C $@ -f Makefile.win,-C $@) $(filter-out $@,$(MAKECMDGOALS)) + $(MAKE) -C $@ -f Makefile.wasm $(filter-out $@,$(MAKECMDGOALS)) %/assets: python tools/copy_assets_to_game.py $* # empty rule to avoid "No rule to make target" errors %: - @: \ No newline at end of file + @: diff --git a/README.md b/README.md index b76b65e..ff16618 100644 --- a/README.md +++ b/README.md @@ -11,6 +11,7 @@ OpenKula has been ported to and tested on various platforms, with varying levels - [PlayStation Portable](https://github.com/bemxio/OpenKula/tree/psp) (text rendering issues) - [PlayStation Vita](https://github.com/bemxio/OpenKula/tree/vita) - [Xbox](https://github.com/bemxio/OpenKula/tree/xbox) (major performance issues) +- [WASM](https://github.com/bemxio/OpenKula/tree/wasm)