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fix(arcade): fix alien arcadium difficulty (#748)
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‎packages/schemas/src/player/gamemodes/arcade/mode.ts‎

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@@ -1078,7 +1078,11 @@ export class Zombies {
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this.overall = new ZombiesMapDifficulty(data);
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this.deadEnd = new ZombiesMap(data, "deadend");
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this.badBlood = new ZombiesMap(data, "badblood");
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this.alienArcadium = new ZombiesMapDifficulty(data, "alienarcadium");
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// Alien Arcadium doesn't have different difficulties but fastest time is stored as "normal" difficulty
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this.alienArcadium.fastestWin = (data[`fastest_time_30_zombies_alienarcadium_normal`] ?? 0) * 1000;
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this.prison = new ZombiesMap(data, "prison");
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}
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}

‎pnpm-lock.yaml‎

Lines changed: 28 additions & 6 deletions
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