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Copy pathpremake5.lua
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81 lines (58 loc) · 2.31 KB
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solution "Nikyuria"
language "C++"
location "project"
targetdir "C:/Nikyuria/dll"
configuration "vs*" -- speed shit
--gr- = no typeinfo
buildoptions({"/Qpar", "/Qfast_transcendentals", "/GL", "/Ox", "/Gm", "/MP", "/GR-", "/MD", "/Gy", "/Gw"})
linkoptions { "/OPT:REF", "/OPT:ICF", "/LTCG"}
flags { "Optimize", "NoMinimalRebuild", "NoFramePointer", "Unicode", "EnableSSE2", "FloatFast", "NoBufferSecurityCheck"}
vpaths {
["Header Files/*"] = "src/**.h",
["Source Files/*"] = "src/**.cpp",
}
kind "SharedLib"
configurations { "Debug", "Release" }
files { "src/**.h", "src/**.cpp" }
includedirs { "C:/Program Files (x86)/Microsoft DirectX SDK (June 2010)/Include" }
libdirs {"C:/Program Files (x86)/Microsoft DirectX SDK (June 2010)/Lib/x86", "C:/Program Files (x86)/Microsoft DirectX SDK (June 2010)/Lib/x64"}
-- A project defines one build target
project "Nikyuria_generic"
targetname "generic"
configuration "Release"
defines { "NDEBUG", "_GENERIC" }
configuration "Debug"
defines { "DEBUG", "_GENERIC" }
flags { "Symbols", "Unicode", "EnableSSE2" }
-- A project defines one build target
project "Nikyuria_css"
targetname "counter-strikesource"
configuration "Release"
defines { "NDEBUG", "_CSS" }
configuration "Debug"
defines { "DEBUG", "_CSS" }
flags { "Symbols", "Unicode", "EnableSSE2" }
-- A project defines one build target
project "Nikyuria_csgo"
targetname "counter-strike_globaloffensive"
configuration "Release"
defines { "NDEBUG", "_CSGO" }
configuration "Debug"
defines { "DEBUG", "_CSGO" }
flags { "Symbols", "Unicode", "EnableSSE2" }
-- A project defines one build target
project "Nikyuria_tf2"
targetname "teamfortress2"
configuration "Release"
defines { "NDEBUG", "_TF2" }
configuration "Debug"
defines { "DEBUG", "_TF2" }
flags { "Symbols", "Unicode", "EnableSSE2" }
-- A project defines one build target
project "Nikyuria_gmod"
targetname "garry'smod"
configuration "Release"
defines { "NDEBUG", "_GMOD" }
configuration "Debug"
defines { "DEBUG", "_GMOD" }
flags { "Symbols", "Unicode", "EnableSSE2"}