Skip to content

I accidently broke collision detection for the level. #22

@jadebrew

Description

@jadebrew

I made levels more dynamic, which is great and all. But collision detection for the lower part of the level works although for the top side of the level it's -1 in y direction off. If I weren't working in a team I would have used a magic value to make it work. But I know you guys aren't fond of that.

Please help :(.

Metadata

Metadata

Assignees

No one assigned

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions