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# Xcode user/session
xcuserdata/
# Build products
.build/
DerivedData
# Bundles / artifacts
# Main app bundle (any variation)
CodexBar.app/
CodexBar *.app/
CodexBar_*.app/
Codexbar.app/
# Release artifacts
*.ipa
*.dSYM*
*.zip
*.delta
*.dmg
*.pkg
*.tar.gz
*.tgz
Icon.iconset
debug_*.swift
# Misc
.DS_Store
# Debug/analysis docs
docs/*-analysis.md
# Swift Package Manager metadata (leave sources tracked)
# Packages/
# Package.resolved
# Rust build artifacts
rust/target/
target/
# Host-specific Tauri schemas generated during local desktop checks
apps/desktop-tauri/src-tauri/gen/schemas/macOS-schema.json
apps/desktop-tauri/src-tauri/gen/schemas/windows-schema.json
# Claude temp files
tmpclaude-*
.claude/
.factory/
.clawpatch/
# IDE
.idea/
.vscode/
*.swp
*.swo
node_modules/
dist/
nul
# Local scripts and env files
.env
.env.*
/.local/
/docs/
/scripts/*
/docs/ui-parity-workflow.md
/scripts/crop_vm_preferences_proof.sh
/scripts/fetch_vm_preferences_proof.sh
/scripts/run_vm_provider_proof.sh
/scripts/vm/*
*.ps1
!dev.ps1
!scripts/*.ps1
!scripts/**/*.ps1
!/scripts/macos-windows-cross-build.sh
!/scripts/run_vm_provider_proof.sh
!/scripts/vm/provider_osclick_proof_unc.ps1
!/scripts/vm/run_provider_proof_remote.sh
!/scripts/vm/setup_syncthing_windows.ps1
!/scripts/vm/windows_debug_relaunch.ps1
version.env
.stfolder-win-codexbar/
# VM proof artifacts (screenshots/captures from Windows VM sessions)
win11-*.png
win11-*.ppm
win11-*.json
session1-*.png
session1-*.txt
*.ppm
# Throwaway launch scripts
launch-cb-nossh.cmd
launch-cb.cmd
launch-cb*.ps1
run-cb.ps1
check_windows.ps1
# Stray Windows binaries (artifacts of cargo build, not source)
codexbar.exe
codexbar-desktop-tauri.exe
/*.exe
# Local git worktrees
.worktrees/